Gates (comics)
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In the fictional DC Universe, Ti'julk Mr'asz, codename Gates, is a member of the Legion of Super-Heroes. Like all natives of the planet Vyrga, Gates has a largely insectoid body. He is also noted for his strong political views, tending towards communism, socialism, and anarchy.
Gates was the third non-humanoid member (after Quislet and Tellus) in the history of the Legion (the first after the 1994 Reboot). He was also unique amongst Legionnaires in being their only unwilling member, having been drafted by his planetary government to represent them in the Legion (which he perceived as being militaristic and inherently fascist). Apparently Gates is one of the very few free-thinkers on his homeworld; the rest are unindividualistic conformists.
Gates has played key roles in many missions; his tactics enabled Star Boy to defeat Validus of the Fatal Five and he, alongside Kinetix, were able to resist the Emerald Eye's possession. Gates was part of the Legion team that was stranded in the 2oth century for a time, where he came up with the strategy to defeat Mantis, and forged a close friendship with teammate Brainiac 5. Gates also joined Ultra Boy in helping out at soup kitchens during their stay.
Like many of the Legionnaires that were original to the Post-Zero Hour continuity, Gates has not yet appeared in the Three-Boot. He does appear in the Earth-247 Legion panel in Infinite Crisis #6.
[edit] Powers
The ability to create glowing green, circular teleportation "gates", which people and objects can travel freely through to emerge from a partner gate at a location he himself defines mentally (it is also possible to make the trip in reverse, travelling from the partner gate to the original gate). Gates "gates" have been shown to have sharp edges; he accidentally severed Ra's al Ghul's arm once while teleporting.