Texture artist
From Wikipedia, the free encyclopedia
A texture artist is an individual that develops textures for digital media, usually for Video/Computer games and Films/TV shows. Texture Artists can be employed by video game developers and film companies to help create video/computer games or films.
Many amateur texture artists establish sites on the Internet to proliferate their work, or host it on their own websites. Some are taken in by a Modding Team. Modding Teams are bands of editors for a certain game, dedicated to modifying certain parts of a game, sometimes so far as to create a new game out the game's Engine. Texture Artists are indispensable to this effort, as the textures they create are used to coat the objects on a level map, or character model, and are responsible for much of what gamers actually see in-game.