Handsmatter
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Handsmatter is the name given by the artist Guido Dettoni to the collective creative process he conceived and defined in the early '70s.
The process starts with the encounter between hands and malleable matter. Shaping happens with eyes blindfolded while perceiving sensory and intellectual stimulations chosen in advance (I.e. story told music, fragrance and edible elements). Shapes are the outcome. Digital (2D) pictures of one or more points of view of each shape are composed on the screen. The resulting illustrations are meant to interpret and to represent the initial stimulations addressed to senses and intellect, awakening memory and emotions.
The composition process might also happen with shapes scanned in 3D. the final result will be obtained through solids printing or numerical control. Thus the outcome will be a shape/sculpture and no more a 2D image.
Documented experiences of Handsmatter realised by Guido Dettoni:
- 1998 Sakpata, the God of the Earth - Cotonou (Bénin)
- 2004 Virtual Saint Félix - Vilafranca del Penedès (Catalonia)
- 2005 Quixote and Sancho - Argamasilla de Alba (La Mancha)
- 2006 The Rosemary Flower - Calvià (Majorca)
- 2006 Herz Jesu - Herne (Germany)).