Hermóðr-class
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The Hermóðr-class battleship is a fictional space vessel from the Japanese video game series Super Robot Wars (SRW). It appeared as a flagship of the Ze Balmary Imperial Fleet in Shin SRW,SRW Alpha, and the latest installment in the series, SRW Alpha 3: To the End of the Galaxy.
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[edit] Appearance
The Hermóðr-class is an unwieldy-looking warship that many players have described as a "giant sea cucumber." Its hull is a bulbous, slightly elongated gray mass with a massive ring of crystals at the anterior end. This gave it the appearance of an alien flower and also gave rise to its Earth Federation codename, Green Flower. While the colors of the crystals may vary depending on which of Balmar's seven admirals commanded it, the one that was first seen by Earth was colored green.
[edit] Technical and Historical Info
Each of the seven units of the Ze Balmary Imperial Fleet is commissioned a single Hermóðr which serves as its flagship. Strictly speaking, each Hermodr is more of a gigantic armed mobile colony than a ship.
[edit] Weaponry
On its own, the Hermóðr is a ponderous mass of weaponry and defense systems. Its main gun, the Legion Buster, is an immensely powerful particle beam cannon that has been known to obliterate Earth colonies in a single shot. It mounts various smaller-scale weapons for engaging different types of enemies at closer ranges while the Legion Buster recharges.
[edit] Defensive Systems
For defense, the Hermóðr projects a Gravity Territory, a dense area of gravity-distorted space that can bend incoming enemy attacks away from the mother unit.
The entire ship is also heavily armored. Even its sheer size can be considered a defense due to the vast amount of hull area that needs to be damaged in order to sink it. (Conversely, this size can be considered a weakness, as it cannot maneuver effectively.)
Being made of nanomachine-like Zfylud crystals, the ship constantly repairs itself and thus can easily weather a beating that lesser vessels would not have been able to survive.
[edit] Logistics
Apart from copious amounts of weaponry, the Hermóðr houses an internal "city" (for housing soldiers and other military personnel) and mobile weapon manuafacturing plants.
Mobile weapon plants might be limited by the ship's resources and raw materials available had they been using Earth technology, but since the entire ship is made Zfylud crystals, it is safe to say that the output of the plants is limited only by the space needed to store the mobile weapons.
[edit] Propulsion
The Hermóðr is also capable of warp travel with its Crossgate Paradigm Drive. Smaller Fylla-class cruisers can "piggy-back" on the Hermodr's Crossgate Drive in order to warp long distances. The nature of its conventional propulsion systems, however, is unknown.
[edit] Special Features
The nucleus of the Hermóðr is not a reactor, but a giant Zfylud crystal-based mobile weapon. This mobile weapon serves as the main computer and presumably as the power source of the entire ship. Should the ship be destroyed, the mobile unit is designed to survive the resulting explosion and bring a swift and violent end to the enemies of the Ze Balmary Empire.
[edit] Specifications
Length: 27800 meters
Weight: Unknown, presumably massive
Main Power Source: Unknown, presumably the Zfylud unit which serves as the ship's nucleus.
Armor Material: Zfylud crystals
Defensive System: Gravity Territory Barrier
Weapon Systems:
- Vulcan Phalanx
Quantity: Innumerable.
A series of Close-In Weapons Systems (CIWS) that serves as a point defensive weapon.
- Megillot Missile
Quantity: Innumerable.
The Hermóðr can launch Megillot probes as kamikaze units, self-destructing as they crash into their target.
- Scattering Laser Cannon
Quantity: Innumerable.
Multiple beam weapons for engaging larger enemy craft at various angles.
- Legion Buster
Quantity: 1
An immense particle beam cannon located in the center of the ship's anterior crystal mass.
[edit] Mobile Weapon Complement
SRW Alpha
- Zfylud
Quantity: 1
Admiral's personal unit and command module of the ship. Serves as the power source and main computer as well. Also serves as an emergency superweapon should the ship be compromised. - Judecca
Quantity: 2
Commander-type non-humanoid Psychodriver Mobile Weapon. The Black Judecca mounts a Crossgate Paradigm System. - Antenora
Quantity: unknown, presumably no more than 50
Commander-type mobile weapon. Can be rigged with Zphiroude-based AI. - Ezekiel
Quantity: unknown, presumably a few hundred
Elite Mobile Weapon. - Habakkuk
Quantity: unknown, preumably several hundred
Artillery-type Mobile Weapon. - Zechariah
Quantity: unknown, presumably several thousand
Mass-produced general purpose Mobile Weapon. - Megillot
Quantity: unknown, presumably several thousand
Mass-produced unmanned probe similar to today's Unmanned Combat Air Vehicles.
SRW Alpha 3
- Zfylud Eved
Quantity: 1
Alternate form of the Zfylud used for wide-area annihilation. - Shemuel
Quantity: unknown, presumably a few hundred
Advanced elite mobile weapon. - Haggai
Quantity: unknown, presumably several hundred
Advanced artillery-type Mobile Weapon. - Esrim/Esrim Aph/Esrim Rosh
Quantity: unknown, presumably several thousand
Advanced general-purpose Mobile Weapon. - Joelah
Quantity: unknown, presumably several thousand
Mass-produced unmanned probe similar to today's Unmanned Combat Air Vehicles. - Gader
Quantity: unknown, presumably a several hundred to a few thousand
Defensive unmanned unit.
Ships of the Line: Known: Echad, Chamisha, Shisha, Shiv'a
Presumed: Shnayim, Shlosha, Arba'ah
Note: Each of these ships is named after a Hebrew number. Only Echad, Chamisha, and Shisha were actually named in SRW Alpha 3. Shiv'a appeared in SRW Alpha, but was simply referred to as "Hermóðr". However, being the flagship of the seventh fleet, it can be safely assumed that this was indeed the Shiv'a, Shnayim, Shlosha, and Arba'ah did not appear in SRW. As they were destroyed in conflicts that predated the Balmar War of SRW Alpha.
[edit] Trivia
- While most Ze Balmary units have Hebrew names, the Hermóðr is named after a figure in Norse Mythology, the god Hermóðr.
- The color of the crystal mass of each ship is supposedly based on the hair color of its commanding officer. The Echad, for example, is green because its commander, Ephesus Judecca Gozzo, has green hair. However, this was not true in the original appearance of the Hermóðr in SRW Alpha, as Laodicea Judecca Gozzo had silver hair and yet his ship's crystals were green like the Echad's.