L-system
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An L-system or Lindenmayer system is a formal grammar (a set of rules and symbols) most famously used to model the growth processes of plant development, though able to model the morphology of a variety of organisms. L-systems can also be used to generate self-similar fractals such as iterated function systems. L-systems were introduced and developed in 1968 by the Hungarian theoretical biologist and botanist from the University of Utrecht, Aristid Lindenmayer (1925–1989).
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[edit] Origins
As a biologist, Lindenmayer worked with yeast and filamentous fungi and studied the growth patterns of various types of algae, such as the blue/green bacteria Anabaena catenula. Originally the L-systems were devised to provide a formal description of the development of such simple multicellular organisms, and to illustrate the neighbourhood relationships between plant cells. Later on, this system was extended to describe higher plants and complex branching structures.
[edit] L-system structure
The recursive nature of the L-system rules leads to self-similarity and thereby fractal-like forms which are easy to describe with an L-system. Plant models and natural-looking organic forms are similarly easy to define, as by increasing the recursion level the form slowly 'grows' and becomes more complex. Lindenmayer systems are also popular in the generation of artificial life.
L-system grammars are very similar to the semi-Thue grammar (see Chomsky hierarchy). L-systems are now commonly known as parametric L systems, defined as a tuple
- G = {V, S, ω, P},
where
- V (the alphabet) is a set of symbols containing elements that can be replaced (variables)
- S is a set of symbols containing elements that remain fixed (constants)
- ω (start, axiom or initiator) is a string of symbols from V defining the initial state of the system
- P is a set of rules or productions defining the way variables can be replaced with combinations of constants and other variables. A production consists of two strings - the predecessor and the successor.
The rules of the L-system grammar are applied iteratively starting from the initial state.
An L-system is context-free if each production rule refers only to an individual symbol and not to its neighbours. If a rule depends not only on a single symbol but also on its neighbours, it is termed a context-sensitive L-system.
If there is exactly one production for each symbol, then the L-system is said to be deterministic (a deterministic context-free L-system is popularly called a D0L-system). If there are several, and each is chosen with a certain probability during each iteration, then it is a stochastic L-system.
Using L-systems for generating graphical images requires that the symbols in the model refer to elements of a drawing on the computer screen. For example, the program FractInt (see external links below) uses turtle graphics (similar to those in the Logo programming language) to produce screen images. It interprets each constant in an L-system model as a turtle command (see turtle graphics).
[edit] Examples of L-systems
[edit] Example 1: Algae
Lindenmayer's original L-system for modelling the growth of algae.
- variables : A B
- constants : none
- start : A
- rules : (A → AB), (B → A)
which produces:
- n = 0 : A
- n = 1 : AB
- n = 2 : ABA
- n = 3 : ABAAB
- n = 4 : ABAABABA
[edit] Example 2: Fibonacci numbers
If we define the following simple grammar:
- variables : A B
- constants : none
- start : A
- rules : (A → B), (B → AB)
then this L-system produces the following sequence of strings:
- n = 0 : A
- n = 1 : B
- n = 2 : AB
- n = 3 : BAB
- n = 4 : ABBAB
- n = 5 : BABABBAB
- n = 6 : ABBABBABABBAB
- n = 7 : BABABBABABBABBABABBAB
and if we count the length of each string, we obtain the famous Fibonacci sequence of numbers:
- 1 1 2 3 5 8 13 21 34 55 89 ...
This example yields the same result (in terms of the length of each string, not the sequence of As and Bs) if the rule (B → AB) is replaced with (B → BA).
[edit] Example 3: Cantor dust
- variables : A B
- constants : none
- start : A {starting character string}
- rules : (A → ABA), (B → BBB)
Let A mean "draw forward" and B mean "move forward".
This produces the famous Cantor's fractal set on a real straight line R.
[edit] Example 4: Koch curve
A variant of the Koch curve which uses only right-angles.
- variables : F
- constants : + −
- start : F
- rules : (F → F+F−F−F+F)
Here, F means "draw forward", + means "turn left 90°", and - means "turn right 90°" (see turtle graphics).
F
F+F-F-F+F
F+F-F-F+F+F+F-F-F+F-F+F-F-F+F-F+F-F-F+F+F+F-F-F+F
F+F-F-F+F+F+F-F-F+F-F+F-F-F+F-F+F-F-F+F+F+F-F-F+F+ F+F-F-F+F+F+F-F-F+F-F+F-F-F+F-F+F-F-F+F+F+F-F-F+F- F+F-F-F+F+F+F-F-F+F-F+F-F-F+F-F+F-F-F+F+F+F-F-F+F- F+F-F-F+F+F+F-F-F+F-F+F-F-F+F-F+F-F-F+F+F+F-F-F+F+ F+F-F-F+F+F+F-F-F+F-F+F-F-F+F-F+F-F-F+F+F+F-F-F+F
[edit] Example 5: Penrose tilings
The following images were generated by an L-system. They are related and very similar to Penrose tilings, invented by Roger Penrose.
As an L-system these tilings are called Penrose's rhombuses and Penrose's tiles. The above pictures were generated for n = 6 as an L-system. If we properly superimpose Penrose tiles as an L-system we get next tiling:
otherwise we get patterns which do not cover an infinite surface completely:
[edit] Example 6: Sierpinski triangle
The Sierpinski triangle drawn using an L-system.
- variables : A B
- constants : + −
- start : A
- rules : (A → B−A−B),(B → A+B+A)
- angle : 60º
Here, A and B mean both "draw forward", + means "turn left by angle", and - means "turn right by angle" (see turtle graphics). The angle changes sign at each iteration so that the base of the triangular shapes are always in the bottom (they would be in the top and bottom, alternatively, otherwise).
Evolution for n = 2, n = 4, n = 6, n = 9
[edit] Example 7: Modified Koch L-system
A fractal figure drawn introducing a periodic change of angle sign in the iteration of the usual Koch curve L-system.
[edit] Open problems
There are many open problems involving studies of L-systems. For example:
- Characterisation of all the deterministic context-free L-systems which are locally catenative. (A complete solution is known only in the case where there are only two variables).
- Given a structure, find an L-system that can produce that structure.
[edit] Types of L-systems
L-systems on the real line R:
Well-known L-systems on a plane R2 are:
- space-filling curves (Hilbert curve, Peano's curves, Dekking's church, kolams),
- median space-filling curves (Lévy C curve, Harter-Heighway dragon curve, Davis-Knuth terdragon),
- tilings (sphinx tiling, Penrose tiling),
- trees, plants, and the like.
[edit] Books
- Przemyslaw Prusinkiewicz - The Algorithmic Beauty of Plants PDF version available here for free
[edit] See also
[edit] External links
- Algorithmic Botany at the University of Calgary
- Fractint L-System True Fractals
- "An introduction to Lindenmayer systems", by Gabriela Ochoa. Brief description of L-systems and how the strings they generate can be interpreted by computer.
- "powerPlant" an open-source landscape modelling software
- "Branching: L-system Tree" using Java applet
- Fractint home page
- L-Systems in Architecture
- A simple L-systems generator (Windows)
- Lyndyhop: another simple L-systems generator (Windows & Mac)
- An evolutionary L-systems generator (anyos*)
- L-systems gallery – a tribute to Fractint
- "LsystemComposition". Page at Pawfal ("poor artists working for a living") about using L-systems and genetic algorithms to generate music.
- eXtended L-Systems (XL), Relational Growth Grammars, and open-source software platform GroIMP.
- A JAVA applet with many fractal figures generated by L-systems.
- L-systems in Architecture; genetic housing.
- L-systems in Plant Growth,Simulation and Visualization (PlantVR).
- Musical L-systems: Theory and applications about using L-systems to generate musical structures, from waveforms to macro-forms.
- LSys/JS - Interactive L-System interpreter using the Canvas HTML element.