List of Narnian creatures
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Narnian creatures: Narnia is a fantasy world created by C. S. Lewis as a location for his Chronicles of Narnia. This is a series of commentaries on the creatures of Narnia. Entries include information on physical, habitual, and behavioural elements of the creatures, as well as noting any important members of the species. Each commentary draws on specific references and citations from the seven books.
Many animals that are found in our world are also present in Narnia. Some species include Talking Beasts. At the birth of Narnia, Aslan the Lion stares at certain animals and breathes upon them. This enables them to think and talk, and alters their size (TMN). Smaller Talking Beasts - such as rodents, birds and small mammals - are generally larger than their non-talking counterparts, and larger Talking Beasts are generally smaller than average. There are no talking fish or insects.
Lewis freely drew on various sources for inspiration; the creatures contained in this include many from classical mythology and many from English folklore.[1]
Contents: Top - A B C D E F G H I J K L M N O P Q R S T U V W X Y Z - Adaptations
[edit] A
- Ape: Apes are among the cleverest Talking Beasts. One of the apes, Shift, enjoys bananas and oranges (LB). There are evil apes present among the horde of the White Witch at the sacrifice of Aslan (LWW).
[edit] B
- Badger: Talking Badgers are intelligent, kind, and steadfast. One of the Badgers, Trufflehunter, has "a curiously earthy, husky voice". He refuses to wear armour, claiming instead that he can protect himself with his claws and teeth (PC).
- Bat: Giant Bats are present among the horde of the White Witch at the sacrifice of Aslan (LWW).
- Bear: Talking Bears are large, gentle, child-like creatures. A Bear is traditionally one of the Marshals of the Lists. Sleeping and eating honey are among the habits and behaviours of the Bears. The eldest of the Bulgy Bears is known to suck his paw at inopportune moments. In the same book, a non-talking grey bear is killed for its meat, and is referred to by the name Bruin (literally meaning "brown"), the time-honoured poetic title for a bear (PC).
- Beaver: Mr. and Mrs. Beaver are among the rebels who fight against the White Witch (LWW). Lewis states that the White Witch exterminated most of the Beavers. The town of Beaversdam sits where the dam of Mr. and Mrs. Beaver was once situated (PC).
- Birds: Birds are the most variable in size among the sub-groups of Talking Beasts. Owls and Eagles may be between four and five feet tall (large enough to carry a human child, as seen in The Silver Chair) while smaller Talking Birds, such as robins, are otherwise indistinguishable from their non-talking counterparts. Large white birds fly from the sun and present fire-berries to a Star named Ramandu in The Voyage of the Dawn Treader. Later in the chronology, "featherless birds with wings like bats' wings" appear in Narnia (LB).
- Black Dwarf: (See Dwarf)
- Boar: Talking Boars are fierce fighters, and use their tusks to gash enemies. A loyal Boar is among the Narnian fighters in The Last Battle.
- Boggle: Boggles are followers of the White Witch (LWW). According to A Guide to Narnia, [2] a boggle is a Hobgoblin.
- Bull with a Man's Head: A follower of Aslan who openly defies the White Witch when she states that Edmund's blood is her property. Although it has the head of a Man rather than that of a Bull, it has a "great bellowing voice". It stands in contrast to the Minotaurs, which are followers of the White Witch and possess the head of a Bull and the body of a Man (LWW).
[edit] C
- Cat: Cats are aloof, intelligent, graceful creatures. One Talking Cat, Ginger, is changed back into a dumb animal because of his affiliation with the evil Calormenes (LB). A cat-a-mountain, or wildcat, is one of the creatures turned into stone by the White Witch (LWW).
- Centaur: Centaurs have the head, torso, and arms of a human but the body of a horse. Many of them are stated to have chestnut colored coats and their hair and beards are stated to be a color similar to chestnut, but with a little more gold, or red, or brown, but some centaurs and have blonde hair or black hair[citation needed]. They are stern and wise. They can live for as long as five hundred years, and as a result they spend much time interpreting the movements of the Stars over great cycles (LB). Lewis states that they need to eat two breakfasts to feed their two stomachs. For their human stomach, they eat "porridge and pavenders and kidneys and bacon and omelette and cold ham and toast and marmalade and coffee and beer". For their horse stomach, they graze on grass and eat "hot mash, some oats, and a bag of sugar" (SC). One Centaur, Roonwit, drinks a bowl of wine enough for six strong men in one draught (LB). In battle the Centaurs use swords and hoofs, and are noted as excellent strategists. It is said that no one ever laughs at a Centaur, and that no one who values his life would ever try to put a saddle on one. Other notable Centaurs are Glenstorm (PC) and Cloudbirth the healer (SC). The name Cloudbirth refers to the ancient Greek mythological origins of Centaurs, where they come literally from the sky[citation needed].
- Cruel: Cruels are followers of the White Witch (LWW).
[edit] D
- Deer: (See Stag)
- Dog: Talking Dogs are intelligent, although they retain dog-like behaviours. One group of Dogs "put their front paws on the shoulders of the humans and licked their faces". Dogs consider it either an insult or a punishment to call another Dog a "boy" or a "girl". This is considered to be as demeaning as a human calling another human a "dog" (LB).
- Donkey: Lewis portrays Donkeys as foolish beasts. Silenus rides upon a Donkey during the Bacchanalia (PC). One notable Talking Donkey is Puzzle, although an Ape called Shift abuses Puzzle for his own gain (LB).
- Dragon: Dragons are scaly smoke-breathing creatures with bat-like wings. They exist throughout different regions of the Narnian world. At one time, at least one Dragon lives on an island in the Eastern Sea and gathers a hoard of treasure there. It is possible for a person to turn into a dragon by sleeping on this pile of treasure (VDT). Dragons are generally sentient beings even though they cannot talk, for it is possible for a human to communicate with a Dragon (SC). There is a stone statue of a dragon in the courtyard of the White Witch (LWW). (See also Reptile)
- Dryad: (See Tree People)
- Duffer: (See Monopod)
- Dwarf: Dwarfs are classified as Sons of Earth and exist in at least two (and possibly more) varieties: Black Dwarfs and Red Dwarfs. Black Dwarfs wear black beards that are "as thick and hard as horsehair", while Red Dwarfs have hair "rather like a Fox's" (PC). All documented dwarfs are male and live together in communities, although they occasionally mingle with and reproduce with human women. Consequently, it is possible for there to be females of dwarfish descent despite the lack of female dwarfs. Dwarfs are prolific smiths, miners, and carpenters. In battle, they are renowned as deadly archers and can walk all day and all night (LB). One Black Dwarf, Nikabrik, says that the White Witch was not an enemy to the Dwarfs (PC), and indeed, there are "evil dwarfs" present among her horde at the sacrifice of Aslan (LWW). Later in the chronology, nearly all of the Dwarfs adopt the mantra "the Dwarfs are for the Dwarfs" and kill anybody in their way, be they good or evil (LB).
[edit] E
- Eagle: Eagles are quick, keen hunters. Lewis writes that it is "a treat to watch [their] grace and ease", and that they have strange voices (LB). One notable Eagle is Far-sight.
- Earthmen: Earthmen are gnomic natives of the land called Bism, which lies far beneath the surface of the Narnian earth. In The Silver Chair, the Lady of the Green Kirtle places the Earthmen under an enchantment and forces them to dig a tunnel to the surface of Narnia in preparation for an invasion. They vary greatly in their appearance; Lewis states that they are "of all sizes, from little gnomes barely a foot high to stately figures taller than men. All carried three-pronged spears in their hands, and all were dreadfully pale, and all stood as still as statues. Apart from that, they were very different; some had tails and others not, some wore great beards and others had very round, smooth faces, big as pumpkins. There were long, pointed noses, and long, soft noses like small trunks, and great blobby noses. Several had single horns in the middle of their foreheads". They also have different numbers of toes.
- Efreet: Efreets are followers of the White Witch (LWW).
- Elephant: Elephants are among the largest animals in Narnia. The Talking Elephants shrink noticeably, however, when Aslan creates the Talking Beasts. The first He-Elephant is present at the First Council of Narnia, and his wife vainly takes great pride in the length of her nose (MN).
- Ettin: Ettins are followers of the White Witch (LWW). They may be similar to Giants, as they give their name to the Giant-inhabited land of Ettinsmoor (or Ettinsmuir) (SC).
[edit] F
- Faun: Fauns are woodland creatures with the legs of a goat and the upper body of a human. They characteristically have curly hair, small horns, and long tails. They enjoy dancing and playing music, and their faces are simultaneously "mournful and merry". The Faun called Mr. Tumnus says that he had a father, which implies that he must have a mother. In classical mythology of the sort that Lewis employs, there are never female fauns. Male fauns typically reproduce with nymphs, or sometimes, human women (LWW).
- Fish: Fish that inhabit the Narnian waterways and seas include trout (LWW) and pavenders. A pavender is a rainbow-coloured, non-talking fish. The Pevensie children catch and eat pavenders on the island of Cair Paravel in Prince Caspian. The pavenders are also part of a centaur's breakfast for his "man-stomach" in The Silver Chair.
- Fox: Foxes are wily, intelligent creatures. A Fox is present at the Christmas party where the White Witch turns the merry-makers into stone (LWW). Another Fox bites Giant Wimbleweather when he treads on its tail (PC).
[edit] G
- Ghoul: Ghouls are followers of the White Witch (LWW). They are also part of the mythology of Calormen as creatures that live among graves, such as the Tombs of the Ancient Kings outside Tashbaan (HHB).
- Giant: Giants are tall, ugly, and often dim-witted creatures. Many Giants live in the lands that lie North of Narnia, including the stupid Giants of Ettinsmoor, who fight each other with stone hammers, and the wicked Giants of Harfang (SC). There are also honourable giants such as the Buffins, who are "one of the most respected of all the giant families in Narnia. Not very clever, perhaps (I never knew a giant that was), but an old family. With traditions, you know." (LWW). Humans are often a source of amusement, entertainment, or (on occasion) dinner for Giants. Notable Giants include Rumblebuffin (LWW), Wimbleweather (PC), and Stonefoot (LB). A two-headed Giant named Pire is turned into a mountain (HHB).
- Gnome: (See Earthmen)
[edit] H
- Hag: Hags are followers of the White Witch, and help to bind Aslan to the Stone Table (LWW). A Hag later attempts to bring back the ghost of the Witch through sorcery. She has a "shrill, whining voice", and calls herself a "poor old woman". Her nose and chin stick out "like a pair of nut-crackers", and she has dirty grey hair (PC).
- Hamadryad: (See Tree People)
- Horror: Horrors are followers of the White Witch (LWW).
- Horse: Talking Horses only allow people to ride them during desperate times, such as war. The Calormenes sometimes capture Narnian foals who consequently grow up in Calormen and live there in slavery. Several Horses, including Bree and Hwin, manage to escape (HHB). When the Calormenes invade Narnia, they force grown Talking Horses to do work for them. The Dwarfs shoot the last Horses in Narnia (LB).
[edit] I
- Incubus: Incubi are followers of the White Witch (LWW). In folklore, they are lusty spirits who cause nightmares.
[edit] J
- Jackdaw: A Jackdaw makes the first joke in Narnia. Aslan the Lion consequently tells the bird: "You have not made the first joke; you have only been the first joke." (MN)
[edit] K
- Kangaroo: A Kangaroo is one of the stone statues in the castle of the White Witch (LWW).
[edit] L
- Lamb: At one point, Aslan the Lion symbolically transforms into a Lamb (VDT). A lamb asks some searching questions of Shift the Ape. (LB)
- Leopard: Leopards have the honour of bearing Aslan's crown and sceptre (LWW).
- Lion: Talking Lions are among the most respected creatures in Narnia. Aslan, creator and ruler of Narnia, is a Lion. At one point, a Talking Lion becomes boastful when Aslan refers to the two of them as "Us Lions", only to have Aslan quickly chasten him (LWW). Hunters seek out non-talking Lions, presumably for sport (LB).
[edit] M
- Marshwiggle: Marshwiggles are strange creatures who live in marshes. One of the Marshwiggles, who is called Puddleglum, has a "long thin face with rather sunken cheeks, a tightly shut mouth, a sharp nose, and no beard. He was wearing a high, pointed hat like a steeple, with an enormously wide flat brim. The hair, if it could be called hair, which hung over his large ears was greeny-grey, and each lock was flat rather than round, so that they were like tiny reeds". He also has "very long legs and arms, so that although his body was not much bigger than a dwarf's, he would be taller than most men when he stood up. The fingers of his hands were webbed like a frog's, and so were his bare feet which dangled in the muddy water. He was dressed in earth-coloured clothes that hung loose about him". Marshwiggles are solitary creatures and live in separate wigwams. They smoke tobacco, drink a presumably alcoholic substance, and eat eels (SC).
- Maenad: Though not proper nymphs (as dryads are with trees, and naiads are with rivers), Maenads are madcap girlish followers of the wine god Bacchus (PC).
- Merpeople: Merpeople are half human and half fish. They sing at the coronation of the four Pevensie children (LWW). Merpeople can thus breathe both air and water, unlike the more humanoid but completely aquatic Sea People. (See also Sea People)
- Minotaur: Minotaurs have the head of a bull and the body of a man. They are followers of the White Witch (LWW). (See also Bull with a Man's Head)
- Mole: Talking Moles are diggers and gardeners. During the reign of the Pevensie children, the chief mole Lilygloves plants an orchard of apples of which the Pevensies partake hundreds of years later. In Prince Caspian, the Moles are keen to propose digging entrenchments for no particular reason. Later in the same book, Clodsley Shovel and his Moles dig up turf for the tree people to eat.
- Monopod: Monopods resemble Dwarfs, although "each body had a single thick leg right under it (not to one side like the leg of a one-legged man) and at the end of it, a single enormous foot - a broad-toed foot with the toes curling up a little" (VDT). They use their foot as a boat and row themselves around with paddles. They are all extremely stupid and follow the word of their Chief to the letter.
- Mouse: Talking Mice do not appear in Narnia until after a group of friendly Mice chew the bonds from Aslan as he lies on the Stone Table. The Talking Mice, including Reepicheep and Peepiceek, are larger than normal Mice. They are loyal, brave, and noble creatures, and excellent with swords (PC).
[edit] N
- Naiad: (See Water Person)
- Nymph: A general term for any of several female spirits associated with nature, including Naiads, Dryads, and Hamadryads.
[edit] O
- Ogre: Ogres are followers of the White Witch. Lewis writes that they have "monstrous teeth" (LWW).
- Orkny: Orknies are followers of the White Witch (LWW).
- Owl: A He-Owl is present at the first Council of Narnia (MN). The birds gather in a Parliament of Owls when important matters arise (SC). This is a piece of wit on the part of Lewis, as any group of Owls in nature is called a "parliament".
[edit] P
- Pavender: (See Fish)
- Peacock: Peacock feathers decorate the West Wall of the Great Hall in Cair Paravel (LWW), and Peacock is one of the dishes served at feasts in the royal castle (SC).
- Pegasus: (See Winged Horse)
- Pelican: Is mentioned as a member of Aslan's army. (LWW)
- People of the Toadstools: The People of the Toadstools are followers of the White Witch. (LWW)
- Phoenix: A Phoenix resides in the apple orchard on a green hill in the Western Wilds. It is "larger than an eagle, its breast saffron, its head crested with scarlet, and its tail purple" (TMN).
[edit] R
- Raven: Of the seven who sit at the First Council of Narnia, two of them are Ravens (MN). Another Raven called Sallowpad later provides advice on the best route from Calormen to Archenland (HHB).
- Red Dwarf: (See Dwarf)
- Reptile: In the Underlands, there are "dozens of strange animals lying on the turf, either dead or asleep, Jill could not tell which. These were mostly of a dragonish or bat-like sort" (SC). At the end of time in The Last Battle, these reptiles wake up and begin "crawling and sliding down into Narnia: great dragons and giant lizards".
- River God: (See Water Person)
- Robin: A robin is portrayed as having intelligence and understanding speech when it leads the Pevensie children to Mr Beaver, though it shows no sign of having the ability to speak itself (LWW).
[edit] S
- Salamander: In The Silver Chair, there are salamanders that live far beneath the Narnian earth. They are "too white-hot to look at. But they are most like small dragons. They speak to us out of the fire. They are wonderfully clever with their tongues: very witty and eloquent".
- Satyr: Satyrs are woodland folk who are part human and part goat. They are similar to fauns, except that they are wilder and have reddish fur, longer horns, and more goat-like characteristics (LWW). (See also Faun)
- Sea People: These are aquatic creatures who live in the Last Sea. Unlike the Merpeople who live near Narnia, they are not amphibious. It is said that they wear "coronets of some kind and many had chains of pearls. They wore no other clothes. Their bodies were the colour of old ivory, their hair dark purple. The King in the centre (no one could mistake him for anything but the King) looked proudly and fiercely into Lucy's face and shook a spear in his hand. His knights did the same. The faces of the ladies were filled with astonishment". The Sea People ride large sea-horses. Their land is an underwater version of Narnian society and geography. (See also Merpeople)
- Sea Serpent: A Sea Serpent attacks the ship in The Voyage of the Dawn Treader. The head of the Serpent is said to be "all greens and vermilions with purple blotches - except where shell fish clung to it - and shaped rather like a horse's, though without ears. It had enormous eyes, eyes made for staring through the dark depths of the ocean, and a gaping mouth filled with double rows of sharp fish-like teeth. It came up on what they first took to be a huge neck, but as more and more of it emerged everyone knew that this was not its neck but its body ... "
- Silvan: Silvans are tree spirits, although Lewis does not tell the reader whether they are distinct from the dryads, hamadryads, and wood gods. Silvan means "related to trees".
- Snake: The Lady of the Green Kirtle transforms into a poisonous green snake when preying on innocents.
- Spectre: Spectres are followers of the White Witch (LWW)
- Sprite: Sprites are followers of the White Witch (LWW).
- Squirrel: In Prince Caspian, Pattertwig the Squirrel acts as a messenger as he can travel "nearly everywhere without setting foot to ground". It is bad manners among Squirrels to watch where another Squirrel keeps his store of nuts.
- Stag: The White Stag can grant wishes to the person who catches him (LWW). A Talking Stag is captured and eaten by wicked Giants (SC).
- Star: Narnian Stars resemble "glittering people, all with long hair like burning silver and spears like white-hot metal" (LB). Centaurs study their dances and constellations. It is possible for a Star to become fallen from grace and set to perform a menial task until Aslan permits it to rise once more, such as Coriakin. It is also possible for a Star to become too old. In these instances, it needs to eat fire-berries from the sun to regain its youth, such as Ramandu (VDT).
[edit] T
- Telmarines: Telmarines are a race of humans. In the Narnian year 460, a band of pirates from Earth arrive in Telmar. They later invade and conquer Narnia. When they are defeated by Prince Caspian, many Telmarines choose to return to Earth by entering a special door made by Aslan the Lion, but others choose to remain in Narnia[citation needed].
- Tree People: Male and female tree people co-exist in Narnia. They resemble humans closely enough that humans are able to marry them and in so doing, produce human children, as evidenced where Lewis writes: "The boys married nymphs and the girls married wood-gods and river-gods" (MN). Lewis also writes that the tree people have "husky, creaking, or wave-like voices" (PC).
Wood Gods are male tree people. Lewis mentions "shaggy oak-men", "lean and melancholy elms", "shock-headed hollies", and "gay rowans". More specifically, an oak wood god looks like "a wizened, but hearty old man with a frizzled beard and warts on his face and hands, and hair growing out of the warts". Lewis also writes that the wood gods look like beautiful giants. Note that Lewis may use the term "Silvan" to denote a male tree person, as distinct from the perpetually female Dryads and Hamadryads (PC). (See Silvans).
Dryads are female tree people, and Hamadryads are a sub-species of Dryads who are bound to specific trees. Other terms used by Lewis include "wood-goddess" (PC) and "wood woman" (VDT). Birch-girls are said to wear silver, beech-girls wear "fresh, transparent green", and larch girls wear a green "so bright that it was almost yellow" (LWW). Additionally, the birch-girls are pale, the beeches are queenly, and the hollies are "shock-headed" and "bright with berries". More specifically, a birch dryad would have "a soft, showery voice and would look like a slender girl, with hair blown all about her face, and fond of dancing". Lewis also writes that the Dryads are huge, beautiful people like goddesses (PC). Later in the chronology, a Dryad is mentioned who is "not much taller than Jill herself, and a good deal slenderer, but obviously full grown, graceful as a willow, and her hair was willowy too, and there seemed to be moss in it". Lewis describes these dryads as having leaf-crowned hair (SC). Another dryad later appears who is "like a woman but so tall that her head was on a level with the Centaur's yet she was like a tree too. It is hard to explain if you have never seen a Dryad but quite unmistakable once you have - something different in the colour, the voice, and the hair" (LB).
Tree People are thus inconsistent in their physical characteristics. However, they are generally tall, humanoid, and wear garments and decorations taken or made from plant material.
[edit] U
- Unicorn: Unicorns are noble white horse-like creatures with a single blue horn on their foreheads. They use their horns in battle, and may be ridden when necessary. They are portrayed as white horses with a horn in in Pauline Baynes's original illustrations for The Lion, the Witch, and the Wardrobe. In her illustrations for The Last Battle, however, they are portrayed in a more traditional manner with goat-like beards, cloven hooves, and lionesque tails. Jewel the Unicorn is present during the last moments of Narnia.
[edit] V
- Vulture: Vultures are present among the horde of the White Witch at the sacrifice of Aslan.
[edit] W
- Warthog: There is a Warthog present at the creation of Narnia. It is one of a group of kind-hearted creatures who keeps Andrew Ketterley the human as a pet, although at first it thinks that he is a tree (MN).
- Water People: Male and female water people co-exist in Narnia. They resemble humans closely enough that humans are able to marry them and in so doing, produce human children, as evidenced where Lewis writes: "The boys married nymphs and the girls married wood-gods and river-gods" (MN).
River Gods are male water people. Early in the chronology, Lewis indicates that there are a number of these beings living in Narnia (MN). Later, however, there is only a single River God living in the Great River. He has a "great wet, bearded head, larger than a man's, crowned with rushes. It looked at Aslan and out of its mouth a deep voice came" (PC). Naiads are female water people who are said to reside in the streams, rivers, wells, and lakes[citation needed].
- Water Rat: A Water Rat is employed by the Calormenes to operate a small punt with a pole when they begin felling the Narnian trees (LB).
- Werewolf: The Werewolves are able to transform from man into wolf, and do not require the light of the full moon to take their wolfish form[citation needed]. Their transformation is partial, meaning that at one stage in the process they have a "wolf's head and man's body. That means he was just turning from man into wolf at the moment he was killed". One of them states: "I'm hunger. I'm thirst. Where I bite, I hold till I die, and even after death they must cut out my mouthful from my enemy's body and bury it with me. I can fast a hundred years and not die. I can lie a hundred nights on the ice and not freeze. I can drink a river of blood and not burst. Show me your enemies." (PC).
- Winged Horse: Winged Horses have great wings rising from their flanks. The first Winged Horse in Narnia is a normal horse called Strawberry before Aslan the Lion gave him wings and calls him Fledge (MN).
- Witch: There are two Witches in the Narnia books. Jadis, the White Witch, is said to be descended from Giants and Jinns (LWW). The Lady of the Green Kirtle can transform into a snake. In The Silver Chair, an Owl says of the Green Witch that "at the very beginning, a White Witch came out of the North and bound our land in snow and ice for a hundred years. And we think this may be some of the same crew". Lewis later writes in the same book that the Northern Witches "always mean the same thing, but in every age they have a different plan for getting it".
- Wolf: Wolves work for the White Witch and are called the Secret Police. Their leader is a grey wolf called Maugrim. (LWW)
- Wood God: (See Tree People)
- Woose: Wooses are followers of the White Witch (LWW).
- Wraith: Wraiths are followers of the White Witch (LWW).
[edit] Illustrations
Narnian creatures that are not mentioned in The Magician's Nephew but can be seen in the original ink illustrations by Pauline Baynes include Camels, Ducks, Giraffes, Goats, Hippopotamuses, Skunks, and Zebras. An Ipotane can be seen in one of the illustrations in The Lion, the Witch, and the Wardrobe.
[edit] Adaptations
Narnian creatures that are not mentioned in Lewis' books but that appear in film or game adaptations of The Chronicles of Narnia include the following:
- Ankle Slicer: These creatures were created for the Disney film adaptation of The Lion, the Witch and the Wardrobe and do not appear in Lewis's works. They are small reptilian creatures with parrot-like heads. They average about a foot in height. True to their name, Ankle Slicers bring down their enemies by slicing through their ankles with sharp scythes.
- Barbarian: Fights with the White Witch's army.
- Cheetah: Fights with Aslan's army.
- Cockatrice: Head and legs of a chicken, body, tail, and wings of a dragon.Fights with Aslan's army.
- Cyclops Rager: Brutal one-eyed warriors loyal to the White Witch. They are surprisingly intelligent, and are skilled in swordfighting, using spears and many other forms of combat.
- Dark Samurai: Fights with the White Witch's army.
- Dragon/Bull Creature: In one of the illustrations of The Lion, the Witch, and the Wardrobe, there is a monster with a bull's body but has webbed dragon forepaws and large dragon wings that fights in the White Witch's army.
- Fairy: Fights with Aslan's army.
- Goblin: Fights with the White Witch's army.
- Gryphon: Magnificent creatures, part-eagle and part-lion with large ears. They have mastered both land and air, and are valuable fighters in Aslan's army.
- Harpy: Fights for the White Witch's army
- Hippogryph: Similar to griffins except the back legs and tail are horse parts instead. Fights with Aslan's army.
- Hyena A hyena is seen snapping at Aslan's feet prior to his sacrifice.
- Jungle Tribesmen: Fights with Caspian's army.
- Lich: Fights with the White Witch's army.
- Peryton: Similar to griffins except the head and fore legs are raven parts and the back legs and tail are deer parts instead, males have antlers on their heads. Fights with Aslan's army.
- Lizard Men: Fights with the White Witch's army.
- Minoboar: Part man, part boar. One of the White Witch's most dangerous henchmen.
- Moose: Fights with Aslan's army.
- Onocentaur: Similar to centaurs except the horse parts are donkey parts, and have donkey ears. Fight with Aslan's army.
- Polar Bear: Two of them pull the White Witch's chariot into battle. They look particularly more ferocious (because of their teeth) than in real life.
- Puma: Fights with Aslan's Army.
- Rhinoceros: These creatures only appear in the Disney film adaptation of The Lion, the Witch and the Wardrobe and not in Lewis's works. In that movie, Rhinos are one of the largest animals loyal to Aslan. Almost nothing can stop them when they charge through their enemies. Nothing, surprisingly, except Ankle Slicers, the White Witch's smallest minions.
- Succubus: Are the female versions of Incubi, and take the form of beautiful young women.
- Vulture/Dragon/Man Monster: In one of the illustrations of The Lion, the Witch, and the Wardrobe, a faun fights an odd sort of monster from the White Witch's army. It has the body and stature of a man, but has the head of a vulture and the hind legs and tail of a dragon, may be an inspiration on the pysical appearance of the character Tash.
- Werebats: Horrifying bat-like creatures that serve the White Witch. The fact that they can fly high above their foes and are swift enough to avoid arrows makes them one of the hardest of opponents to defeat. They attack by dropping large rocks from above. Only a flying opponent can fight them.
- White Tiger: Fights with the White Witch's army.
- Winged Panther: Fights in Aslan's army.
[edit] References
- ^ K. M. Briggs, The Fairies in English Tradition and Literature, p 209 University of Chicago Press, London, 1967
- ^ A Guide to Narnia by Martha C Sammons, published 1979 by Hodder Christian Paperbacks, ISBN 0 340 24800 9
[edit] External links
Original text for this article provided by Joshua Bell of NarniaMUSH.
Books: |
The Lion, the Witch and the Wardrobe • Prince Caspian • The Voyage of the Dawn Treader • The Silver Chair • The Horse and His Boy • The Magician's Nephew • The Last Battle |
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Inhabitants: |
Peter • Susan • Edmund • Lucy • Eustace • Jill • Digory • Polly • Caspian • Aslan • Shasta • Aravis • White Witch • Puddleglum • All characters • All creatures |
Places: |
Narnia • Archenland • Cair Paravel • Calormen • Charn • Lone Islands • Telmar • Wood between the Worlds • All places |
Other: |
BBC miniseries • Disney films • First Battle of Beruna • Dawn Treader • Deplorable Word • Popular culture • Narnian timeline |