NBA Fastbreak (pinball)
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NBA Fastbreak | |
Manufacturer | Midway |
System | Midway WPC-95 |
Designer | Designer:George Gomez Programmer: Tom Uban Artwork: Kevin O'Connor Mechanics: Tom Kopera Music and Sounds: Kevin Quinn |
Release Date | March 1997 |
Production Run | 4,414 units (confirmed) |
NBA Fastbreak is a 1997 pinball machine released by Midway (under the Bally brand name). It was the last machine released by Midway and the George Gomez design team.
[edit] Gameplay
The scoring is like the Real NBA, meaning that 300 points is a terrific score. The scoring is balanced, and completely linear. That in itself is a major difference. The objective of NBA Fastbreak is to get to Trophy Multiball by completing the 6 tasks, win a Ring, and score as many points as possible along the way. Then do it again. The 6 tasks are:
- Complete Tasks: Complete the following tasks:
- Goals
- 20 points
- Combos
- Stadium Goodies
- Multiballs
- Power Hoops and Power Points
When all 6 tasks are completed, Trophy Multiball automatically starts (if you lose the ball before it starts, and yes this is possible, it'll start on your next ball).
You have unlimited balls for about 20 seconds. The Center Ramp is lit for 2 points. Your goal is to outscore the "other team". It seems like 6 or 7 shots are necessary to do this (the first time, anyway). I don't know if the # of required shots depends on anything you're doing.
If you win, you get a Ring, and become the current M.V.P.