User:Neobros/Gamebiz 2
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GameBiz 2 | |
---|---|
Developer(s) | Velocigames |
Publisher(s) | Osiris Games |
Designer(s) | Velocigames |
Engine | N/A |
Release date(s) | October 14 2006 |
Genre(s) | Simulation |
Mode(s) | Single player only |
Platform(s) | Windows |
System requirements | 600 MHz Processor and Microsoft Media Player 9.0 or newer[1] |
Input | Keyboard, Mouse |
GameBiz 2 is a freeware simulation game made by by Danish programmer Nino Arndt. It succeeds Gamebiz in the series.
Contents |
[edit] Gameplay
The player can design and release games and follow their progress on the sales charts where the games are compared to versions their real life counterparts. To keep the game from being predictable, the real-life games and systems are subject to degrees of random variability. For example, in Gamebiz and Gamebiz 2 it is possible for the Saturn to outsell the Playstation or popular games to flop. It is however a weighted system, for example Windows will be a "hit" 8 out of 10 times in the original Gamebiz.
[edit] Features
GameBiz 2, was released on 14 October 2006 and features many improvements and additions. Among its features are:
- Ability to design and sell Game Engines for over 20 different genres
- Ability to design and release consoles
- Ability to use a widespreed range of CPU's, GPU's and SPU's for own Console developement
- More in-depth control over the release of games
- Ability to employ many famous programmers such as Sid Meier
[edit] See Also
- Bestseller
- Chart Wars
- List of indie game developers