No One Lives Forever
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- For the similarly titled James Bond novel, see Nobody Lives For Ever.
The Operative: No One Lives Forever | |
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Developer(s) | Monolith Productions |
Publisher(s) | Fox Interactive |
Engine | Lithtech 1.5: Talon |
Latest version | 1.004 |
Release date(s) | November 9, 2000 |
Genre(s) | First-person shooter |
Mode(s) | Single player, multiplayer |
Rating(s) | ESRB: Teen (T) ELSPA: 15+ |
Platform(s) | PC, PlayStation 2, Mac OS X |
Media | CD (2) |
System requirements | Microsoft Windows 95/98/2000/ME; Pentium II 300 MHz; 64 MB RAM; 400 MB free hard drive space; 4x CD-ROM; 8 MB 3D accelerator card with Direct3D support; DirectX 7.0 or higher; DirectX compatible 16-bit sound card;56 kbit/s modem or LAN for multiplayer only. |
Input | mouse and keyboard, gamepad |
No One Lives Forever, commonly abbreviated NOLF, is the name of a computer game and video game developed by Monolith Productions and published by Fox Interactive. It was released on November 9, 2000. A sequel to the game, entitled No One Lives Forever 2: A Spy In H.A.R.M.'s Way was released in 2002, followed by a expansion pack, Contract J.A.C.K., in 2003.
Contents |
[edit] No One Lives Forever
The Operative: No One Lives Forever was published in 2000, and starred a female protagonist —a rarity in games until that time— superspy Cate Archer. The game is a mixture of a first-person shooter and a first-person sneaker: most (but not all) missions can be solved in multiple ways: using sneaking to avoid danger, using gadgets, or by going in Spyder style with guns blazing.
The basic plot of the game is that a secret organization, UNITY, watches over world peace. Several UNITY agents are murdered within a week of each other, leaving UNITY with a critical manpower shortage. In response, Cate Archer (an ex-cat burglar) is given a role as field agent to try to discover the cause of the Agent assassinations. All roads lead to a new terrorist organization named H.A.R.M., run by a colorful assortment of characters intent on destroying the free world.
The game is set in the 1960s, and includes a lot of humor: it has been described as a mixture of Austin Powers and James Bond with the lead character strongly resembling Emma Peel from The Avengers. The player is able to scuba dive near a shipwreck, freefall from an airplane and explore a space station in zero gravity, all the while fighting armed villains.
A novel feature of the game is its array of gadgets, including a body-removing powder (for disposing of incriminating corpses), lock picks, and an electronic poodle to distract guard dogs. Additionally, the missions are littered with "intelligence items": textual notes which often provide humorous side-notes to the game. Points awarded from intelligence items could gain certain awards at the end of the mission that would add up for bonuses. For example the 'Thanks For Not Getting Hurt' Award allowed a 10% increase in maximum health - up to a limit of 120%. Such bonuses were available for Health, Armour, Ammo Capacity, Damage, Accuracy and Reputation. The reputation awards are earned by choosing the 'nice' responses in dialogue trees (although it is uncertain what benefits the reputation bonuses confer).
The game is also notable for its use of sound: not only are enemies aware of noise made by the player, but the game features music in the style of the 1960s, which flexibly adapts to the situations that players finds themselves in, similar to that of movie soundtracks (for instance, increasing in tempo or urgency when the player is in a combat situation).
The game won several Game of the Year awards, including ones from Computer Games Magazine, Computer Gaming World, PC Gamer, and Gamespy.
- In 2001, No One Lives Forever appeared in a Game of the Year (GOTY) version, with one additional singleplayer mission which was not made available to those who bought the original.
- In 2002, NOLF was ported to the PlayStation 2 video game console, complete with extra missions not available for the PC version. This port also included the extra GOTY mission. One of the other extra missions was a prequel to NOLF, with Cate Archer as a thief in the days before her recruitment by Unity. The port suffered from dated graphics and a confusing control system, and was not as successful as the PC version.
[edit] Weapons
No One Lives Forever has a variety of weapons, many are real guns but with their names changed, perhaps to avoid copyright.
Real:
- Shepard Arms P38 9mm pistol - Walther P38.
- Petri .38 Airweight Revolver - S&W Model 60.
- Braun 9mm Parabellum - Luger pistol.
- Hampton Carbine - De Lisle Carbine.
- Hampton MPL 9mm SMG - Walther MPL.
- AK-47 Assault Rifle - AK-47
- Morris Model 14 Speargun
- Sportsman EX Crossbow
- Gordon 9mm SMG - Sterling SMG
- M79 Grenade Launcher
- Geldmacher SVD Sniper Rifle - Dragunov SVD.
- Bacalov Corrector - Thompson Contender.
Fictional:
- Laser Gun - A 500 shot beam weapon that vaporizes targets.
- Super Atomic Laser Weapon - An improved Laser Gun that is able to discharge more frequently.
- Briefcase - A portable Rocket Launcher.
In addition, there are a variety of ammunition choices for many of the weapons. The standard for most guns is the full metal jacket bullet. Alternatives are cyanide and phosphorus tipped rounds as well as Dum-dum bullets. Their effects are hallucinations, burns, and excessive bleeding respectively.
[edit] Gadgets
- Barrette
A simple lock pick disguised as a fashionable hair accessory, its second function is a potent poison capsule used similarly to a knife.
- Coin
A bit of spare change, when thrown, it creates an easy distraction for a stealthy move.
- Body Remover
A very powerful acid, which only reacts with dead flesh, used to instantly remove corpses in order to avoid detection.
- Spy Glasses
Stylish 60's sunglasses with many secret functions. To begin with, the glasses only have a camera with a zoom feature. But later on, the glasses gain other gadgets which can detect mines and see infra-red beams.
- Cigarette Lighter / Welder
As well as being a simple lighter, the second function of this gadget is a high powered welding torch used to cut through padlocks.
- Stun / Sleeping / Acid Gas
Each disguised as a feminine perfume bottle, these are short range gas weapons: one is a stun gas, which will leave the enemy confused; the second is a sleeping gas which induces sleep for around a minute and the third, acid gas, is a very deadly weapon.
- Camera Disabler
This gadget, when placed over a camera lens, plays a re-recorded stream of video footage of the area it is monitoring. So the player can sneak past without being seen.
- Lipsticks
Each lipstick cleverly contains a different explosive, they are a mainly used as a replacement for the game's lack of grenades. The first is a simple impact explosive, the second is a proximity explosive (that sticks to walls and ceilings) and the third is a timed explosive with a five-second fuse.
- Belt Buckle / Zip Cord
This belt buckle (in the shape of the Venus symbol) inhabits a grappling hook with a high powered winch, used to access high or out of reach areas.
- Robotic Poodle
This gadget is used to distract guard dogs, when released, it makes use of pheromones to distract the dogs thus preventing them from giving away the player's position
- Code Breaker
An electronic piece of equipment that, when placed on keypads, unlocks keypad encoded doors.
[edit] Trivia
- Cate Archer was modeled after real-life model Mitzi Martin (IMDB). She was voiced by Kit Harris in the first game and Jen Taylor in the second game and Contract J.A.C.K.
- Cate Archer's full name is Catherine Anne Archer.
- All NOLF games are powered by Monolith's homegrown Lithtech graphics engine: NOLF 1 is based on the "Talon" version of Lithtech, while NOLF 2 and Contract J.A.C.K. run off the more recent "Jupiter" version.
- It is never explained in any of the games what H.A.R.M. stands for. However, during one of the missions, intelligence items that can be collected by the player humorously detail the exchange between the crime organization and the Hair Alternative Replacement Membership Club in a dispute over the H.A.R.M. "trademark".
- The design and appearance for the evil Baroness in the first game, is very similar to that of Madame Closeau, as played by Capucine in the first Pink Panther film -- which, unsurprisingly, was filmed in the early 60's.
- Monolith have neither confirmed, nor denied the possibility of a third title featuring Cate Archer. When Monolith released early screenshots for F.E.A.R., they were mistakingly thought to be taken from NOLF3, due to the tongue-in-cheek text, which read: "They say bullets taste like chicken...hope you're hungry."
- Several characters from the first game make a return in the sequel. The only characters not to return are Baron & Baroness Dumas, Ubas, Igne Wagner, Bialek, Mr. Smith and Tom Goodman, although there is a level which deals with the history of Smith and Goodman's characters.
- The original game came with a second bonus musical CD which had an assortment of 60's themed tunes.
- In the first game, if Cate Archer attacks and kills a monkey NPC, the game ends with the message "Unacceptable Simian Casualties". This is most likely a joke reference to GoldenEye for the Nintendo 64, where killing too many civillians during the single-player game would result in mission failure with the message "Unacceptable Civilian Casualties".
[edit] External links
- NOLF1 official site
- NOLF2 and JACK official site
- No One Lives Forever series at MobyGames
- VU/Sierra Official Forum- Sierra/VU Games No One Lives Forever games series official forum
[edit] Fansites
- NOLF Girl Original Fansite
- UnityHQ.net Community/fansite Site runs servers for all NOLF games.
- Spawnsite.net Fansite dedicated to NOLF2 and Contract Jack
- Nolfers-Hut.com Fansite
- The Glue Factory NOLF Community forum