Worms Forts: Under Siege
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Worms Forts: Under Siege | |
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Developer(s) | Team 17 |
Publisher(s) | Sega |
Designer(s) | Team 17 |
Release date(s) | ![]() |
Genre(s) | Strategy |
Mode(s) | Single player, Multiplayer |
Rating(s) | 3+ |
Platform(s) | Microsoft Windows, Playstation, X Box |
Media | CD-ROM |
Input | Keyboard, mouse |
Worms Forts: Under Siege is a Worms computer game designed by Team 17. Like most recent Worms games, it is in complete 3D and feature new features, such as buildings. While the primary method of victory is to destroy the opposing team, an alternative method is to destroy the opposing Stronghold, the most important building in the game.
Contents |
[edit] Buildings
The Buildings are:
[edit] Stronghold
From the Stronghold, the player can slowly build outwards. If the Stronghold is destroyed, the player will lose instantly.
[edit] Tower
The first building that can be constructed. When a player's Worm is atop this structure, it can fire Tier 2 weaponry. This only requires a single Victory Location to be built.
[edit] Keep
A stronger, more powerful version of the tower. A Worm on this can fire Tier 3 weapons. Requires 2 Victory Locations.
[edit] Castle
A strong, fortified building. This gives the ability to fire Tier 4 Weapons. Requires 3 Victory Locations
[edit] Citadel
An extremely powerful building, almost as strong as the Stronghold itself. Capable of firing the most powerful weapons (Tier 5). Requires 4 Victory Locations.
[edit] Hospital
A building with twice the longevity of the Tower that allows the option of spawning deceased Worms. Requires 2 Victory Locations.
[edit] Weapon Factory
A small, defenceless building, with half the strength of the Tower. However, it can generate Weapon Crates, making it invaluable in long games. Requires 3 Victory Locations.
[edit] Science Lab
The Science Lab increases the power of all your weapons by approximately 50% of their original damage each time one is built. Requires 4 Victory Locations
[edit] Wonder
The Wonder is strong, but defenceless, and is only used as it allows the player who built it to win in two turns (unless it is demolished). Requires 5 Victory Locations.
[edit] Weapons
Worms Forts: Under Siege weapons had to be fired from the forts, but a few could be fired on the ground. The weapons are:
Tier 1: Ground | Tier 2: Tower | Tier 3: Keep | Tier 4: Castle | Tier 5: Citadel | ||
Bazooka Family | Bazooka | Mortar | Siege Onager | Homing Pigeon | Rocket Launcher | |
Grenade Family | Grenade | Cluster Launcher | Chilli Con Carnage | Fridge Launcher | Trebuchet | |
Air Assault Family | Air Strike | Napalm Strike | Mine Strike | Animal Strike^ | Trojan Donkey^ | |
Controllable Family | 50-Stone Canary | Old Woman | Rhino | Super Hippo | Monkey Troop^ | |
God Powers | Electrical Storm | Earthquake | Flood | Nuclear Strike^ | Armageddon^^ | |
Line-of-Sight Family | Fire Punch | Ballista | Minigun | Giant Crossbow | Giant Laser |
^ Must be unlocked in the campaigns.
^^ Must be unlocked in the deathmatch challenges.
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