Architexture
From Wikipedia, the free encyclopedia
Architexture is an art, or a process, of creating a texture to emulate the appearance of architecture.
For example, rather than rendering a Roman column as a pillar with channels, grooves and rings, rendering a blank column and then applying a texture. This creates the appearance and 'feel' of Roman architecture without actually creating it.
This is a particular discipline of texture modeling, requiring study of buildings, both modern and early, to develop an eye for the 'feel' of the buildings.
This technique can be applied to digital objects, through texture rendering.
Alternatively, it can be applied to physical objects, with paint or other materials, in the creation of sets for plays or other similar venues where willful suspension of disbelief allows the texture to create an atmosphere.