Chuck Carter (illustrator)
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Charles "Chuck" Michael Carter (born 31 July 1957, in Cleveland, Ohio, USA)
In 1979 after four years in the U.S. Navy, stationed aboard the aircraft carrier USS Forrestal. Carter returned to Cleveland, Ohio and went to work as a freelance illustrator, working for local newspapers, advertising, comics and greeting card companies. As the 1990s approached, he discovered a knack for computer graphics and made the transition from illustration to animation and 3D modeling - leading the way in the quickly growing field of digital art on inexpensive Apple Computer desktop systems.
In 1987, Carter, established a digital presence using the old pre-web bulletin board system for Knight-Ridder to transfer some of the first digitally produced graphics to newspapers around the world. Carter designed portraits using MacDraw on a Macintosh Plus. These portraits would be used by subscribers of the Knight-Ridder BBS system to publish in their papers when needed. Carter later helped USA Today's newspaper graphics pioneer, George Rorick, launch Knight-Ridder's News in Motion service which delivered, via satellite, current event news animations for TV news organizations around the country.
1991, Carter took a job at Cyan Worlds, Inc, where he contributed to the design and produced one half of the computer graphics for the top selling computer game, Myst. Once finished with Myst, he moved on to Cyan's children's game - The Manhole: The Masterpiece Edition, a 3D remake of Cyan's first computer game.
In 1992, Carter gained the distinction of being the first freelance artist hired by the National Geographic to create a 3 page digital illustration on dinosaur evolution and in 1994, was instrumental in helping launch National Geographic online. His contributions in the field of digital illustration helped pave the way for future artists who were quickly moving into this new virtual medium.
Carter's career credits span a number of art fields including animator, modeler, concept artist, art director and computer graphics supervisor. While working for Westwood Studios he worked on games like the Command & Conquer series including Tiberian Sun, Red Alert 2, Emperor: Battle for Dune, Yuri's Revenge, Command & Conquer: Renegade (the unpublished sequel), Nox (computer game), The Legend of Kyrandia - Malcolm's Revenge, Pirates: The Legend of Black Kat and a host of lesser known games and prototypes for various companies. He was also working as a digital matte painter for Netter Digital for SF shows like Babylon 5 and Mortal Kombat Krusades as well as the Disney motion ride, Mission Space.
In 2005 and 2006, Carter co-authored with geologist Steve Reynolds a college level geology textbook for McGraw-Hill and acted as lead illustrator/art director.
Carter's work can be seen at the links listed below: