Critical Path (video game)
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Critical Path | |
---|---|
Developer(s) | Mechadeus |
Publisher(s) | Media Vision Technology |
Release date(s) | 1993 |
Genre(s) | FMV game, adventure |
Mode(s) | |
Platform(s) | Windows 3.x, Macintosh |
Media | CD-ROM |
System requirements | 386/33, 4 MB RAM, 640 x 480 Super VGA with 256 colors (65,536 recommended), CD-ROM drive with minimum of 150 kB/s. transfer rate, 8-bit Windows compatible sound card, 10 MB hard disk space, Windows 3.1 or MS-DOS 5 or 6. Does not run on newer versions of Windows (Windows 95 or above). |
"Critical Path" is a video game created by Mechadeus (now doing business as Mondo Media) in 1993 and published by the now defunct Media Vision Technology. (not to be confused with Media.Vision of Japan). Critical Path was one of earliest games to be released on a CD, and featured real time video which made it appear to be graphically superior to most games of its time. In actuality, the entire game was an interactive movie, where most choices would simply cause the game to progress or end.
Eileen Weisinger plays the main character "Kat," while the player plays an anonymous soldier confined to a control room of sorts. The gameplay consists of the player using the available controls to aid Kat on her escape from the island on which both the characters are trapped. If successful, the player can guide, protect, and assist Kat to the player's location, in their bid to escape the island.
Critical Path was celebrated for its superior graphics and computer-generated imagery, but criticised for being little more than a 30 minute movie.
[edit] Trivia
- Eileen Weisinger continued her career as a stuntwoman for many subsequent films[1].
[edit] References
- ^ IMDB entry http://imdb.com/name/nm0918814/