User:Dai Grepher
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A person who believes that Metroid: Zero Mission is a prequel and not a remake of Metroid. Though he provides a good deal of "evidence" about his belief, this does not necessarily mean that it is the truth.
One of the bigger pieces of "evidence" that he uses is that there are differences in the level design between Metroid and Metroid: Zero Mission. He also uses the manuals of the various games in the series to back up his beliefs.
However, the problem with this belief comes in the form that Dai Grepher doesn't acknowledge the possiblity of human error, or the possbility that the game developers may not have been concerned with tiny inconsistences between the two games. Another problem is that Dai Grepher does not consider the possiblity that Metroid Zero Mission is a "retcon" (retroactive continuity) of Metroid. Retroactive continuity — commonly contracted to the blend retcon — is the adding of new information to "historical" material, or deliberately changing previously established facts in a work of serial fiction. The change itself is referred to as a "retcon", and the act of writing and publishing a retcon is called "retconning". This would then explain the inconsistencies.
The third main problem with Dai Grepher's beliefs is that as Metroid and Metroid: Zero Mission are years apart-there is room for human error in the level design. That and as Metroid is 8-bit, and the graphics of Metroid: Zero Mission are significantly higher-it is natural to believe that the level design would be different, improved, or even shifted around.
The fourth problem is in the usage of the manuals as hard evidence. The manuals of the games are put together by Nintendo of America-whom Dai Grepher consistently notes as being unreliable when presented with letter that opponents have sent to NOA. Therefore under Dai Grepher's logic-the manuals are also unreliable. Another important point is this: manuals of video games across the board are not usually a perfect representation of the game. This is easiest seen in the maunal for the NES version of Metal Gear. Therefore it is possible, once again when considering human error, that the manuals could be innacurate. The previous example that the years in between the games could be responsible for the inconsistencies as well.
Please understand that this document is merely to shed light on some recurring beliefs on various message boards. I also am sorry if this edit is seen as vandalism, or that what I have written suggests that the game must be a re-make. Dai Grepher has shown himself to be a intelligent, and resourceful person-I'm not trying to slander him by editing this. The previous state of the document made it seem as though the game "must be a prequel"-as such, I felt it was necessary to speak up. Pehaps an edit showing the evidence for both sides would be better.