Double jump
From Wikipedia, the free encyclopedia
In computer and video games, double jump refers to a game mechanic in which a player can jump, and then in mid-air jump again.
[edit] Arcade games, Platform games
The double jump is one of the most famous and common video game character mechanics, especially in platform games, for instance Jak and Daxter, or Mega Man X. It is less often featured in other genres, for instance the fighting game Super Smash Bros., or the first-/third-person shooter Unreal Championship 2. Super Mario 64 features a "triple jump" where the player can make three increasingly high jumps by jumping just as they land from a previous jump. The first platform game to have a double jump feature is Dragon Buster, an arcade release from 1984.
[edit] Trademarks
The United States Patent and Trademarks office lists one live registered trademark containing the term "doublejump" -- filed on June 13, 2004 as the name of Books in the field of video game strategy, owned by DoubleJump Publishing, Inc.
[edit] See also
- Trickjumping
- Straferunning
- Wall jump