Talk:Beast (video game)
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Perhaps, there is a little inaccuracy: In my version it is not possible to crush a beast between a wall and another beast <>WHH
Another interesting thing: I tried to prevent a hatched beast from moving (not easy but possible), but, surprisingly, it didn't explode.
Note there is a two player mode as well.
I did a little disassembly and created a version which can be set to work with a modern PC - ask for it here: maxplanck herecomesat seznam herecomesdot cz 88.101.32.104 21:09, 29 June 2006 (UTC)
Does the source code for this game exist anywhere? One thing that's frustrated me about it when playing 2-player is that the "pull" modifier (spacebar) applies to both people, which can cause all kinds of trouble. Jurgen Hissen 19:33, 8 December 2006 (UTC)
[edit] Move
I believe the correct title of this game is Beast but seing as how that isn't unique, I think the page should be moved to Beast (ASCII game) or Beast (video game) comments? McKay 15:34, 7 March 2007 (UTC)
- I agree on the capitalization, though it's clearly an ASCII game, not a video game. It's in the gray zone, because its graphics are plain ASCII and "things move around" unlike many other ASCII games. For comparison, space invaders is a video game (not using ASCII) so I'd say Beast is an ASCII game. Cyborg 10:36, 13 March 2007 (UTC)
Agreed, seeing there are no other video games named Beast there's no call for using sub-genres. We should still mention ASCII somewhere though so people looking for beast ascii game will find it. Cyborg 06:30, 19 March 2007 (UTC)
- done! McKay 16:51, 19 March 2007 (UTC)