BlaZeon
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BlaZeon | |
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![]() Screenshot of BlaZeon |
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Developer(s) | Dandy Arai |
Publisher(s) | Atlus |
Designer(s) | Shinji Tago, Hikaru Takeyasu, Masahiro Kuroda |
Release date(s) | 1992 (Arcade) 1992 (Nintendo Super Famicom) |
Genre(s) | Scrolling shooter |
Mode(s) | Single player, 2-player |
Platform(s) | Arcade Game, Nintendo Super Famicom |
Input | 8-way Joystick, 2 Buttons |
Arcade cabinet | Upright |
Arcade CPU(s) | 68000, Z80 |
Arcade sound system(s) | YM2151 |
Arcade display | Raster, 320 x 232 pixels, 2048 colors |
BlaZeon is a horizontally scrolling shoot 'em up arcade game released by Atlus in 1992. You control a robot and shoot enemies, collect power-ups, and defeat bosses to advance levels. Some enemy units can be captured and used in play; certain enemy robots, when shot by the player, will morph into an outline of themselves; the player can then fly into the outline, and take on the form of the robot enemy.
The "Zeon" part of BlaZeon may be a play on the Duchy of Zeon of Gundam fame, as some of the enemy robots look distinctly like mecha from the classic show and especially the Char's Counterattack movie.