Evolutionary art
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Evolutionary Art exploits the process of evolution to create an artwork which continually changes according to an evolutionary algorithm.
In common with natural selection and animal husbandry, the members of a population undergoing artificial evolution modify their form or behaviour over many reproductive generations in response to a selective regime.
In interactive evolution the selective regime may be applied by the viewer explicitly by selecting individuals which are aesthtically pleasing. Alternatively a selection pressure can be generated implicitly, for example according to the length of time a viewer spends near a piece of evolving art.
Equally, evolution may be employed as a mechanism for generating a dynamic world of adaptive individuals, in which the selection pressure is imposed by the program, and the viewer plays no role in selection, as in the Black Shoals project.
[edit] Further reading
- Evolutionary Art and Computers, W Latham, S Todd, 1992, Academic Press
- Genetic Algorithms in Visual Art and Music Special Edition: Leonardo. VOL. 35, ISSUE 2 - 2002 (Part I), C Johnson, J Romero Cardalda (eds), 2002, MIT Press
[edit] See also
[edit] External links
- "Biomorphs", by Richard Dawkins
- "MusiGenesis", a program that evolves music on a PC
- "Evolve", a program by Josh Lee that evolves art through a voting process.
- "Living Image Project", a site where images are evolved based on votes of visitors.
- "Darwinian Poetry"
- "One mans eyes?", Aesthetically evolved images by Ashley Mills.
- "E-volver"