Faces of War
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Faces of War | |
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Developer(s) | Best Way |
Publisher(s) | Ubisoft 1C Company |
Engine | GEM |
Release date(s) | ![]() ![]() |
Genre(s) | Real-time tactics |
Mode(s) | Single player Multiplayer |
Rating(s) | ESRB: Mature (M); PEGI: 16+ |
Platform(s) | Windows |
Media | PC CD-ROM |
Input | Keyboard and mouse (PC} |
Faces of War is a real-time tactics computer wargame published by French publisher Ubisoft and developed by Best Way. The game is a sequel to 2004s Soldiers: Heroes of World War II. Whereas Soldiers: Heroes of World War II had the player controlling a handful of squadmembers alone in enemy territory, Faces of War promises to engage the player and his squad in massive battles fighting alongside AI controlled squads. The game features a full 3D engine allowing the player to have much greater control over the camera compared to Soldiers: Heroes of World War II. The developers have also improved the multiplayer options from the last game, with many more modes and options. The game was released in North America for PC on September 12, 2006.
Contents |
[edit] Vehicles
Below is a list of vehicles you can use (ground, air, naval and stationary)
[edit] Germany
[edit] Land vehicles
[edit] Motorbikes, Cars, Trucks
- Kubelwagen" Kfz.1 (VW82)
- Car
- R12
- Blitz 3.6-36 (with modifications)
[edit] APC, AFV
- SdKfz-223
- SdKfz-251/1 and 251/10(Equipped with a 37 mm Pak 36 anti-tank gun mount)
- SdKfz-234/2 "Puma"
[edit] Tanks
- PzKpfw I Ausf. B
- PzKpfw II Ausf. L "Luchs"
- PzKpfw III Ausf. G (Mine Clearer version - Minenraumpanzer version)
- PzKpfw IV Ausf. G
- PzKpfw V Ausf. G "Panther"
- PzKpfw VI Ausf. E "Tiger"
- PzKpfw VI Ausf. B "King Tiger"
[edit] Self-Propelled Anti-Aircraft
[edit] Self-propelled Artillery
[edit] Artillery
- Pak 40
- sFH 18 150mm
- Flak-38 20mm
- Flak-41
- Granatenwerfer sGrW 42
- Raketenwerfer 56