Talk:Mario Kart
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[edit] WiFi Hacking
I am not a particularly good writer, so I'll just provide the ground information and leave the actual editting of the article to someone better suited than I.
The first known instance of Nintendo's DS games being hacked online occured in mid-December, 2005 by a hacker from GSCentral (http://www.gscentral.org) known as Parasyte. The hack allows several courses that were previously available off-line only to be played on-line. These courses include Banshee Boardwalk and Airship Fortress. Rumors abound about supposed side-effects of playing online with Parasyte, including game data being erased, the game crashing, and massive losses being added to the user's record. However all these claims have been proven to be false. Despite this, the rumors still spread.
Links: http://gscentral.org/bb/viewtopic.php?t=759 Hacking discussion begins on page 3; http://gscentral.org/bb/viewtopic.php?t=764 Low quality video of hacked course being played online: http://mmii.info/misc/ticktockclockwifi.avi
[edit] Too many tracks?
The "tracks" section of the article was made to give information about re-occuring tracks in the Mario Kart series, such as Rainbow Road and Bowser Castle. Now, with twelve track-types listed, I think the list is getting too long. The purpose of the section is not to list every Mario Kart track-type that ever existed. I intend to remove some, if anyone disagrees discuss here. The- 16:52, 28 February 2006 (UTC)
I have now removed "Dirt-road tracks", "Jungles" and "Mud tracks". If anyone disagrees discuss here. The- 17:11, 28 February 2006 (UTC)
While I'm fine with the removal of Dirt Road and Mud Tracks, there are enough instances of Jungle Tracks (in 4 of the games if IIRC) for it to be mentionable. --ACE Spark 15:44, 28 June 2006 (UTC)
I would consider cutting the "recurring tracks" down to Circuits, Bowser Castles and Rainbow Road, because these tracks tend to have the greatest game influence (the first or last track in GP's). --MaskedSheik 18:10, 1 November 2006 (UTC)
[edit] MK64
The Mario Kart 64 section needs cleanup. 68.194.16.14 23:41, 6 April 2006 (UTC)
- Balloons are not popped. They are simply detached from the kart.
There must be a discussion about the different abilities of the characters. Heavyweights such as Wario, Donkey Kong, and Bowser are less maneuverable and accelerate more slowly, but what they lack there they make up for in body mass. These characters, and even yoshi and mario, can "body" (collide with) smaller characters and take away balloons that way, no weapon needed. I would also like to see a mention of the welfare system in the races. If you are in last place you are likely to get powerful items such as lightning or triple red shells, but in first you would not get such items. The item is truly given randomly only in battle mode. —The preceding unsigned comment was added by Rarichter (talk • contribs).
[edit] Critical Acclaim
As of 23 May 2006, the article states, "To this date, gamers consider these games inferior to the Mario Kart titles, Diddy Kong Racing being the only title to gain a similar volume of critical acclaim in addition to a large fanbase."
Is this really correct? I'd certainly argue that Crash Team Racing has also received similar critical acclaim to the Mario Kart series. For instance, video game review aggregator GameRankings.com has Crash Team Racing with an average review score of 92% [1]. , which is comparable to Mario Kart DS's 92% [2] , Mario Kart Super Circuit's 92% [3] , Mario Kart Double Dash's 87% [4] , and Super Mario Kart's 93% [5] .
On another review aggregator, Metacritic, Crash Team Racing has a score of 88 [6] , fairly similar to Double Dash's 87 [7] , Mario Kart DS's 92 [8] , Mario Kart 64's 83 [9] , and Super Circuit's 93 [10].
Is it appropriate to say, then, that Diddy Kong Racing is the only kart racing to gain critical acclaim similar to the Mario Kart series? Kuribosshoe 05:21, 24 May 2006 (UTC)
[edit] Wait, does half of this stuff actually need to be in the article?
Just to take a few examples, items and battle modes are explained in the individual game articles as well as here. Does anyone else think that this article should be about Mario Kart in general rather than an explanation of every feature in every game? -- Steel 20:58, 8 June 2006 (UTC)
- I agree. The article should talk about the conception of the game series, from where the idea was picked, the commercial achievements, the storyline of the different games, the technological advances between each other, why the items were chosen, etc. In other words, this article is about the series, not the games, thus information found in the other articles should be kept in those articles. -- ReyBrujo 03:22, 9 June 2006 (UTC)
- Having being the one to suggest these changes, it's a bit annoying having to ask this, but where would we find that kind of information? I guess commercial achievements wouldn't be too hard to find, but the rest (if it is indeed available on the web) would be buried under hundreds of Mario Kart DS fansites and the like. -- Steel 23:42, 10 June 2006 (UTC)
- That is the hard part of writing articles. For one side, we have information that everybody knows. For the other, we have detailed information that is not known. I believe every Nintendo fan knows what is Mario Kart about, but very few know how was that Miyamoto (or the original designer) came with this idea. Articles should have varied information, and cover as much about the topic as possible. Just ask yourself a question: what the casual reader needs to know? That is the basic information for the article. And the next question, what a knowledgeable reader needs to know? That is the expanded information, which is usually harder to come by. -- ReyBrujo 01:42, 11 June 2006 (UTC)
- Having being the one to suggest these changes, it's a bit annoying having to ask this, but where would we find that kind of information? I guess commercial achievements wouldn't be too hard to find, but the rest (if it is indeed available on the web) would be buried under hundreds of Mario Kart DS fansites and the like. -- Steel 23:42, 10 June 2006 (UTC)
[edit] Mario Kart Arcade GP 2
According to http://themushroomkingdom.net/news.shtml#9800, this game has been recently anounced. Waluigi and a character from the Tamagotchi series will be new characters to the series. A flyer was released to confirm the game, although no release date has been anounced. Should I add this? User:MariofanDS,2:35, 17 October 2006.
[edit] Racing to the Moon
What is Mario Kart: Racing to the Moon? I do not see any sources indicating it actually exists, and a quick yahoo and google search brought up nothing.
141.153.175.50 21:30, 18 February 2007 (UTC) February 18th, 2007
[edit] Do MKDS retro tracks count?
I notice a the tracks section seems to count MKDS retro tracks as part as MKDS. For example, untill a few minutes ago, it said that MKDS has two snow tracks, but of course it only has one, Frappe Snowland is an MK64 track not an MKDS track. They are not unique to MKDS, they are borrowed from retro games. Furthermore, the retro tracks in MKSC are not counted, which means the MKDS retro tracks shouldn't be counted either. Why should the MKDS retro tracks count but not the MKSC retro tracks, they are both tracks that are borrowed from previous MK games, what's the differece? If the MKDS retro tracks are added back in, then the MKSC tracks must also be added in. I think they shouldn't be put in, as they are not unique to the game they are borrowed from previous games, and I will revert any unexplained attempts to put them back in. The- 18:40, 7 March 2007 (UTC)