Mind's Eye Theatre
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Mind's Eye Theatre | |
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Designer(s) | oWoD: Mark Rein·Hagen, Graeme Davis, Tom Dowd, Chris Cowart, Don Bassingthwaite, S. P. Somtow, Ken Cliffe nWoD: Peter Woodworth |
Publisher(s) | White Wolf |
Publication date | July 18, 2005 (nWoD) |
Genre(s) | live action role-playing game |
System | Custom |
Mind's Eye Theatre is a live action role-playing game based on the White Wolf World of Darkness universe, sharing a theme and setting originally with the table-top role-playing game Vampire: The Masquerade and now with its revision, Vampire: The Requiem. (The rules for Mind's Eye Theatre have likewise been revised.)
Unlike many role playing games, Mind's Eye Theatre is focused not on violent occurrences, but seeks to be based on political and social intrigue. It is well known for its long-reaching plot lines.
Conflicts and skill challenges were settled in the previous edition with a "paper rock scissors" system often referred to as "throwing chops" or "hand jamming". The new Mind's Eye Theatre system, however, uses a random card-draw mechanic. Every player carries a deck of ten playing cards (2-10, plus an Ace), and adds a skill modifier to their draw.
The game possesses many rules both for game play and player safety.
[edit] External links
- Mind's Eye Theatre website
- White Wolf's Mind's Eye Theatre forum