Rastan Saga
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Rastan Saga | |
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Developer(s) | [[Media:Taito]] |
Publisher(s) | Taito |
Designer(s) | unknown |
Release date(s) | 1987 |
Genre(s) | Arcade, platform game |
Mode(s) | Single player |
Platform(s) | arcade, a lot more |
Input | joystick |
Rastan Saga is a platform game, originally released by Taito Corporation in 1987 for the arcade hall. The game is known simply as Rastan in the United States and Europe. The player controls a barbarian who has to cross a number of levels and defeat monsters. The game's background graphics featured broad landscapes, not earlier seen in video games in such detail and clarity.
Contents |
[edit] Quotes
In the attract mode, the hero, sitting on his throne, tells the player some information about himself:
- "I used to be a thief and murderer. Otherwise, I could not survive in such difficult times. Sit beside me and listen to my story of days full of adventure."
In Warrior Blade: Rastan Saga III, the same hero, sitting on his throne explains the same thing, but in a somewhat different way:
- "The story of how I became king is so long that I can't tell it in one night. But, I'll tell you as long as I can. About those days filled with danger and treasures....."
Other Quotes:
- "You are a brave fighter to have cleared such a difficult stage."
- "My journey has just begun. There is not a moment to lose, I must hurry." (Rastan Saga 1)
- "They seemed to be cursed by the dragon. As expected, I'll have to kill the dragon." (Rastan Saga 1)
[edit] Computer versions
Ports of the game were developed by Ocean Software under their Imagine label for the PC (1990), Sega Master System (1988), Commodore 64 (1987), ZX Spectrum (1987), MSX (1988), Amstrad CPC (1988), Apple IIGS (1990), and Sega Game Gear (1991). In addition, Rastan was included in Taito Legends, a compilation of games for the PlayStation 2, Xbox, and the PC (2005).
The ZX Spectrum version was awarded 9/10 in the July 1988 issue of Your Sinclair[1] and was placed at number 54 in the Your Sinclair official top 100.
[edit] Sequels
The game was followed by two sequels, Rastan Saga II and Warrior Blade Rastan Saga Episode III.
In 2002, Saffire created a 3-D fighting game published by Titus for the Playstation 2, and Nintendo Gamecube in the U.S. entitled "Barbarian". In 2003 the game was licensed by Taito and was retitled "Warrior Blade: Rastan vs. Barbarian" for its Japanese release. The game was released in Europe later that year. Since this game was not originally created by Taito, and since it originally didn't have Rastan or any other related characters, it actually has no connection to the Rastan universe[2].
[edit] Trivia
- The Commodore 64 version of the game, called simply Rastan, was impossible to finish because of a bug early in the game. This bug prevented a player from making a critical jump from one platform to the other - Rastan would always fall short of the intended point and could never make it across.
- The game is probably best known for its music by Naoto Yagishita and Masahiko Takaki, which has been used in many remixes.
- The original opening to the story was not included in the US and European version of Rastan. In it, Rastan explains that he would be given all the treasures of an empire for exchange of a terrible dragon's head.
- Rastan Saga II was also known by two other names, Nastar and Nastar Warrior.
- Rastan also made an appearance in another Taito game called Champion Wrestler as "Miracle Rastan".
- Rastan was never released as a full size dedicated cabinet in the arcades. Instead, the game was released as a "kit" conversion; a kit conversion allowed the arcade operator to convert an existing game cabinet into the "kit" game by providing new buttons, joysticks, decal stickers, marquees, monitor bezels, wiring harnesses, manuals, and the game PCB.
[edit] References
- ^ http://www.ysrnry.co.uk/articles/rastan.htm
- ^ http://www.gamefaqs.com/console/ps2/data/532098.html