Talk:Stealth game
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Hideo Kojima has said many times, especially in the development of Metal Gear Solid, that the Metal Gear games rely more on stealth than on fighting. That's why there called Tactical Espionage Action games, with the emphasis on the Espionage. In fact, it's possible to get through both MGS games without fighting the enemy and just sneaking around and completing your objectives, with the exception of the staged fights between the bosses.
I'm not sure, but would the original Castle Wolfenstein be considered the first Stealth-based game? I can't think of any others that pre-date it. --Paul Soth 04:03, 12 Oct 2004 (UTC)
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[edit] A list of games?
would it be a good idea to include a list of stealth based games, or should that be a completely new page? you could break them down into a chronological list or a list of different games with their sequels and such. Metal Gear Solid is just the first, and now there are many different stealth based games.
Examples:
- Tom Clancey's Splinter Cell Series
- Splinter cell
- Splinter Cell Pandora Tomorrow
- Splinter Cell Chaos Theory
- Splinter Cell Double Agent
- Metal Gear Series
- Metal Gear Solid
- Metal Gear Solid 2: Sons of Liberty
- Metal Gear Solid 3: Snake Eater
- Stolen
and so on...
--:Travlr23 22:40, 30 Mar 2005 (UTC)
- The best place for that would be List of computer and video games by genre. There's also a Category:Stealth computer games (though it should probably be named "Stealth-based games"). --Mrwojo 23:10, 30 Mar 2005 (UTC)
ISTR something like Escape from Colditz (?) on Amiga which sounds a lot like something fitting the description. Not a first person sneaker, but certainly a stealth game of a sort.
What is the oldest one? Pacman? :)
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It wouldn't hurt to add some major titles such as GTA:SA and Fahrenheit / Indigo Prophecy that have missions (or chapters) based solely on stealth elements. Fahrenheit actually borrows the concept directly from MGS.
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>>What is the oldest one? Pacman? :)
Ha ha, the legacy of Pacman still lives on - in MGS3 the player has the same view as in Pacman. The enemies however have the 1st person view.
At the risk of sounding like a fanboy; Thief has Splinter Cell well and truly beaten on using light to hide and a detailed environment. MuJoCh 06:39, 31 August 2006 (UTC)
- And so I changed it. Also got rid of that bit about Splinter Cell coming up with 'double agent' play or whatever. From what little I can find there's nothing in the game along those lines that the Hitman series hasn't done already. MuJoCh 16:05, 31 August 2006 (UTC)
[edit] Poop
Some random person has been going round adding "poop" to a number of articles.
Just removed the "pooping hippo" mention.
nOwl91 (Nick) 02:42, 19 March 2006 (UTC)
[edit] Commandos?
No mention whatsoever of the Commandos series? They are definately stealth-based, and original because they use teamplay instead of a single first-perspective character.
[edit] BK ?
Hey, could the Burger King game " Sneak King" Be considered a stealth based game? It has nothing to do with killing people, rather it is a repetive series of delivering Burger King food to random people but it still requires an element of Stealth, as you must come from behind people to suprise them or hide in various objects like boxes and porta- potties.
-Steve
[edit] Splinter Cell / Thievery
I'm a Thievery developer but it should be noted that Thievery had a cooperative multiplayer mode as well, before Splinter Cell. I'll leave the article as-is, but I just thought I'd note it.
-oRGy
[edit] Drakan
I added the Drakan games to the list. There was quite a lot of stealth in this highly underrated gem. —The preceding unsigned comment was added by 192.150.22.5 (talk) 23:28, 27 March 2007 (UTC).