Shadowgate 64: Trials of the Four Towers
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Shadowgate 64: Trials of the Four Towers | |
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Developer(s) | Infinite Ventures |
Publisher(s) | Kemco |
Release date(s) | ![]() ![]() ![]() |
Genre(s) | Adventure |
Mode(s) | Single player |
Rating(s) | ESRB: Everyone (E) |
Platform(s) | Nintendo 64 |
Input | Standard controller |
Shadowgate 64: Trials of the Four Towers is an adventure game for the Nintendo 64, it was released in 1999.
Contents |
[edit] Story
The game takes about a century after the first Shadowgate where Lord Jair defeated Warlock, and claimed his position to the throne. However, as the time passed the kingdom started rotting into a gathering for thieves, bandits and other evil beings. The game takes the role of the mostly unseen Del Cottonwood, a halfing who traveled in a caravan but was imprisoned by the bandits when crossing Shadowgate while his traveling partners where murdered.
While in prison, Del finds a way to break free from the prison and embark on a quest that takes him through the Four Towers. Each one with a different task Del must complete to procede through. Del utilizes books and the help of ghosts of deceased town members to learn the story of Shadowgate. Between is trials of the towers, Del explores the bleak and desolate castle town. Doing odd-jobs for the few villagers left, Del gains access to other towers and new areas, even is offered a way out of the castle walls but declines.
[edit] Gameplay
Shadowgate 64 has the same first-person view of the first game, though this time the static screens were replaced by a full 3D roaming similar to that of the first-person shooters. Despite the change of perspective the core game is similar: the game relies mostly on solving puzzles and riddles rather than fighting enemies. The warden and dwarf-like gaurds are the only enmies to be found, and they have to be avoided. There are many instances which Del can die, such a fall from a moderate distance or dropping into deep water. The player must find ways around everything through interaction with the environment.
Unlike the extensive menu-based actions of the first game, Shadowgate 64 simplifies most of this actions down to two buttons, one as a generic action command, while other uses items.
[edit] Trivia
- The games requires the Controller Pak memory card. It occupies 30 pages of memory.
- The game features an option to play in either in English or Spanish. The Spanish script was written by the Mexican magazine Club Nintendo, prior to their days as being recognized as an official Nintendo magazine.