Wipeout 64
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Wipeout 64 | |
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Developer(s) | Psygnosis |
Publisher(s) | Midway |
Designer(s) | Psygnosis, The Designers Republic |
Release date(s) | 1998 |
Genre(s) | Racing |
Mode(s) | Single player, multiplayer |
Platform(s) | Nintendo 64 |
Wipeout 64 was the third game in the Wipeout series to be released and the first and only for the Nintendo 64. The game was published by Midway in the US and Europe. It was released before Christmas in the US and after in Europe.
This was the first game in the series to feature four-player multiplayer. Although this game sported the same visual style as its predecessor, it had 7 entirely new tracks, different from Wipeout 2097 before it.
Contents |
[edit] Trivia
- At the time of the game's release Psygnosis had been owned by Sony Computer Entertainment for 5 years. A company that had its own rival format to the Nintendo 64 the Sony PlayStation.
[edit] Teams
- Feisar
- AG Systems
- Auricom
- Qirex
- Piranha II (Hidden team)
[edit] Tracks
- Klies Bridge
- Qoron IV
- Sokana
- Dyroness
- Machaon II
- Terafumos
- Velocitar (Hidden track)
[edit] Music tracks
- PC Music: "Chasing Radium"
- PC Music: "Feel At Home"
- PC Music: "Monolith Boy"
- PC Music: "Tomorrow Reborn"
- PC Music: "Sonic Trip"
- PC Music: "Miles Ahead"
- Fluke: "Goodnight Lover"
- Fluke: "Absurd"
- Propellerheads: "Bang On!"
[edit] Reviews
[edit] See also
Wipeout video game series
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Games: Wipeout • 2097 / XL • 64 • 3 • Special Edition • Fusion • Pure • Pulse • Wipeout for PS3 Soundtracks: Wipeout soundtrack • 2097 / XL soundtrack • Pure soundtrack Developers: Psygnosis • SCE Studio Liverpool Related Articles: Wipeout teams • Pure expansion packs • The Designers Republic |