Fahrenheit (1994 computer game)
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Fahrenheit | |
---|---|
Developer(s) | Sega Studios |
Publisher(s) | Sega Entertainment, Inc |
Release date(s) | 1994 (Sega CD & Sega 32X) |
Genre(s) | Adventure game |
Mode(s) | Single player |
Platform(s) | Sega CD, Sega 32X |
Media | CD |
Fahrenheit is a full motion video computer game released for the Sega CD and Sega 32X. It was published by Sega Entertainment, Inc and developed by Sega Studios for release on the Sega CD and Sega 32X CD in 1995. Both editions of the game were sold together, and are the same except that the 32X CD edition has superior full motion video.
[edit] Gameplay
Fahrenheit is one of the many full-motion-video games that were released for the Sega CD in the 1990s. Played through a first-person perspective it follows a rookie firefighter belonging to a fictional fire house called "Company 13."
After an introduction exposition scene the player advances to the first of three burning buildings (i.e. a house, an apartment, and a college service basement) to rescue victims and property while disposing of potential hazards (explosives, kerosene, gas valves, etc.).
As the player wanders through each building, an on-screen menu will pop up, allowing movement to the Left, Right or Forward. The game is timed, so decisions must be made quickly or the computer will make the (wrong) decisions for the player. In addition to this, the player has a limited supply of oxygen.
The game has three different levels of difficulty and a password feature.
[edit] Compatibility issues
Possible incompatibility issues exist with the model 1 Sega CD unit. The first disc is called the "key disc;" it must be loaded FIRST, if one is to play the 32XCD version. The information on the key disc is loaded, then the player is prompted to insert the next disc. This can only be achieved on a model 2 Sega CD unit.
The key disc exists as a means to keep people who only own both a Sega CD and 32X from giving the non-32XCD version away to friends with only a Sega CD.
(More information on this issue is needed; the exact reasoning behind it, along with the possible incompatibility with all model 1 Sega CD units, has yet to be proven.)