Fantasy tropes and conventions
From Wikipedia, the free encyclopedia
There are many elements that show up throughout the fantasy genre in different guises. Worldbuilding in particular has many common conventions, as do, to a lesser extent, plot and characterization. Though it is important to differientate them between themes, which are actually statements or commentaries that recur throughout the story, these are subjects. Fantasy, however, is second only to science fiction in the number of books written that subvert the rules of the genre.
- Destiny
- Stableboy becomes king (or the like)
- Prophecy
- Good vs. Evil
- Downfall of a tyrannical ruler or evil wizard
- Preventing conquest by a tyrannical ruler or evil wizard
- Creates alternate reality, with believable laws
- Quests