Frontlines: Fuel of War
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Frontlines: Fuel of War | |
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Developer(s) | Kaos Studios |
Publisher(s) | THQ |
Engine | Unreal Engine 3.0 |
Release date(s) | 2007 |
Genre(s) | First-person shooter, Action |
Mode(s) | Single player, Multiplayer (Up to 64-Player via PC Internet or Lan or 32-Player via Xbox Live and PlayStation Network) |
Platform(s) | Xbox 360, Windows, PlayStation 3 |
Frontlines: Fuel of War is a new first-person shooter which is set to be released in 2007 for the Xbox 360, PlayStation 3 and Microsoft Windows. It is being produced by Kaos Studios, previously known as Trauma Studios who produced Desert Combat, a Battlefield 1942 modification before Digital Illusions CE purchased the studio to develop Battlefield 2.
Frontlines: Fuel of War is set 20 years in the future in the midst of a global energy crisis. As supplies of oil and natural gas wane, diplomatic relationships between the East and West were strained, causing new alliances to be formed. The two major alliances in the Frontlines era are the Western Coalition, consisting of the United States and the European Union, and the Red Star Alliance, made up of Russia and the People's Republic of China. As the last oil fields start to go dry, the countries move to secure what resources are left, leading to several small outbreaks that turn quickly into full scale war.
Kaos has stated that 32 player multiplayer will be supported for the console versions, and they are attempting to support up to 50 players but are still testing if their servers can support it. The PC version of the game will support 64 players online.[citation needed]