Hyper Neo Geo 64
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The Hyper Neo-Geo 64 is an arcade game system created by SNK. It was the first and only SNK hardware set capable of rendering in 3D.
It was conceived to usher SNK into the 3D era as well as to provide the hardware basis for a home system that would replace their aging Neo-Geo, one that SNK hoped would be capable of competing with Sega's Saturn, Sony's PlayStation, Atari's Jaguar and Nintendo 64.
The arcade system was released in September of 1997, featuring a custom 64-bit RISC processor, 4 mebibytes of program memory, 64 mebibytes of 3D and texture memory, and 128 mebibytes of memory for 2D characters and backgrounds. The first title released for the system was Road's Edge, with Samurai Shodown 64 and Fatal Fury: Wild Ambition following soon after. Although all three games looked good, none were particularly well received: hardcore SNK fans preferred the 2D versions of Samurai Shodown and Fatal Fury and newcomers were seldom interested at all; Namco and Sega had superior arcade hardware and a larger catalog of 3D games to tempt them with.
By 1999, the system was dead, with only seven games released in total and only one, Fatal Fury: Wild Ambition was ever ported to another system: the PlayStation, with severely hampered graphics that failed to do justice to the arcade original.
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[edit] Specifications
- Processors: 64-bit RISC chip with 4 MiB RAM and 4 MiB program memory
- Sound chip: 32-channel PCM wavetable audio, with maximum sampling frequency of 44.1 kHz (CD-quality) and 32 MiB of wavetable RAM
[edit] Display
- Color Palette: 16.7 million
- Maximum Colors On-Screen: 4,096
- 3D Branch: 96 MiB vertex memory, 16 MiB maximum texture memory
- 2D Sprite Branch: 60 frames per second animation, 128 MiB character memory
- Main Functions: Scaling, montage, chain, mosaic, mesh, action, up/down, right/left reverse
- 2D Scrolling Branch: Up to 4 game planes, 64 MiB character memory
- Main Functions: Scaling, revolution, morphing; horizontal/vertical screen partitioning and line scrolling
[edit] Games
English Title | Japanese Title | Release Date | Genre |
---|---|---|---|
Road's Edge | Round Trip RV (ラウンドトリップ RV) |
1997-09-10 | Racing |
Samurai Shodown 64 | Samurai Spirits (侍魂 ~SAMURAI SPIRITS~) |
1997-12-19 | Versus Fighting |
Off Beat Racer! | Off Beat Racer! (オフビートレーサー!) |
1998-05-13 | Racing |
Beast Busters: Second Nightmare | Beast Busters: Second Nightmare (ビーストバスターズ セカンドナイトメア) |
1998-09-11 | Rail Shooter |
Samurai Shodown 64: Warriors Rage | Samurai Spirits 2: Asura Zanmaden (SAMURAI SPIRITS 2 アスラ斬魔伝) |
1998-10-16 | Versus Fighting |
Fatal Fury: Wild Ambition | Garou Densetsu: Wild Ambition (餓狼伝説 WILD AMBITION) |
1999-01-28 | Versus Fighting |
Buriki-One | Buriki-One (武力 ~BURIKI-ONE~) |
1999-05-21 | Versus Fighting |
[edit] External links
- System16.com: Hyper Neo-Geo 64 at System 16 - The Arcade Museum.