ITest
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- The correct title of this article is iTest. The initial letter is shown capitalized due to technical restrictions.
The iTest is the common name for the American High School Internet Mathematics Competition (AHSIMC). The iTest was founded in 2004 and takes place each September, offering students from across the country to compete against the best and brightest high school students in a highly competitive environment. Any American high school student may compete in a team of up to five people. Students are not required to be students of the same school, or even residents of the same state. Because of the decentralized nature of the competition, an advisor is required for each team to monitor the team and vouch for compliance with the competition's rules.
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[edit] Participation
Students from 44 states have participated in the iTest, including home school students. In 2005, the iTest admitted the American School of Warsaw in Poland as part of a pilot program to open the competition to international schools.
[edit] Prizes
The iTest offers a different prize each year, attempting to reward the top students with cutting edge technology.
- In 2004, each student on the winning team was awarded their choice of a Microsoft Xbox, Sony PlayStation 2, or Nintendo GameCube.
- In 2005, each participant of the winning team was given an Apple iPod nano.
- In 2006, each member of the winning team will receive a Wii, Nintendo DS Lite, and a copy of Brain Age. (Wiis were not given due to availability issues).
Prizes are also offered for other criteria, including State Champion, Sponsor's Award for Leadership, and Best Team Name.
[edit] Winners
- 2005: Team Dominators
- 2006: Team Quagga
[edit] External links
- iTest official site
- AHSMIC Forum moderated by iTest creator Bradley Metrock