Jonathan Blow
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Jonathan Blow is a programmer and designer who works primarily on advanced and experimental video games. His game Braid is a meditation on loss and relationships where the player controls time to solve puzzles. Braid won the "Game Design" award at the Independent Games Festival in 2006.
For many years he wrote the Inner Product column for Game Developer Magazine. Blow is the primary host of the Experimental Gameplay Workshop each March at the Game Developers Conference, which has become a premier showcase for new ideas in video games. In addition, Blow is a regular participant in the Indie Game Jam.