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List of Gaunt's Ghosts characters - Wikipedia, the free encyclopedia

List of Gaunt's Ghosts characters

From Wikipedia, the free encyclopedia

This list is about minor characters featured in the Gaunt's Ghosts series of novels by Dan Abnett, which are set in the fictional Warhammer 40,000 universe.

Spoiler warning: Plot and/or ending details follow.

Contents

[edit] Colonel-Commissar Ibram Gaunt

Main article: Ibram Gaunt

Colonel-Commissar Ibram Gaunt is the commanding officer of the Tanith First-and-Only.

[edit] Colonel Colm Corbec

Immediately after the exodus from Tanith, the newly-founded Ghosts chose Corbec, along with two others (Brin Milo, and Elim Rawne), to go to talk Gaunt about the escape and the morale of the men. For this reason only, Gaunt chose to make Corbec his second-in-command, and since then he has led the Ghosts with nearly as much charisma and respect as Gaunt himself. Corbec was universally liked by the entire regiment and many of the soldiers under his command would not hesitate to follow any of his orders, and would gladly risk their lives to help their beloved commander. He was badly wounded several times through the books, until in Herodor he was finally killed by treacherous Lijah Cuu. Out of respect for his close friend, Gaunt had Corbec buried in a coffin made completely out of nalwood, wood native to Tanith which is extremely rare after the planet's destruction. This is a somewhat fitting burial since Corbec worked as a woodcutter in the deep forests of Tanith before he joined the Imperial Guard.

[edit] Major Elim Rawne

Rawne accompanied Corbec in their meeting with Gaunt after the death of Tanith, and as Corbec was made colonel, he himself became major, in the style of "Keep Your Friends Close but your Enemies Closer". He was the only one of the Ghosts who would not fully accept his home planet's destruction, and vowed to kill Gaunt with his own hands for stealing the chance to die with Tanith from him . Despite this, he genuinely respected Gaunt for his toughness and devotion to duty. He is regarded as one of the most deadly and mean-tempered men in the Tanith First, and Rawne does nothing to dissuade anybody of this fact. Though he is initially hostile towards Gaunt, Rawne's attitude eventually begins to soften until he finally begins to accept Gaunt as his commanding officer. Rawne is also somewhat of a sexist. When the Tanith First begins recruiting women, Rawne is skeptical of their combat potential and regards them as distractions. Eventually, like his attitude toward Gaunt, Rawne begins to soften until he ultimately accepts women, to the point where he even goes to bed with a few of them. It was seen on planet Herodor that he and the Vervunhiver Jessi Banda were in the midst of being lovers, but no one would call either one out on that.

Rawne was a member of the Deep Insertion Team to Gereon.

In terms of ability, while he is little better than most of the regiment at hand-to-hand or ranged combat, Rawne is a ruthless leader and an expert when it comes to demolitions... or pretty much anything else that explodes or can be made to, a result of a misspent youth.

[edit] Trooper Brin Milo

Milo saved Gaunt from being killed by Chaos warriors as he escaped from Tanith in its final moments. Being too young to become a soldier during the time, he was made Gaunt's personal adjutant, and was considered as a mascot of a sort for the regiment. He showed unnerving abilities of prediction, being able to bring Gaunt battle plans or coffee before he even asked for them, and was even suspected for witchcraft because of this. Shortly after, he finally joined the regiment as a soldier, having come of age recently. He proves himself to be an excellent soldier, and shows all of the hallmarks of becoming a terrific leader. Milo is also known to play the pipes, especially whenever the Tanith finally leave the field of battle.

On Hagia, Milo met a young priest student named Sanian, likely falling in love with her. He met her again on Herodor, when she had become a vessel for the newly-born Saint Sabbat, and left the Ghosts in favour of joining with her to the front lines of the Crusade. This departure deeply affects Gaunt, who has always regarded Milo as something like a son to him, and he gives Milo his Tanith warknife before Milo leaves, to replace Milo's lost warknife.

[edit] Sergeant Agun Soric

As an old, charismatic Vervunhive smeltery worker, Soric ended up leading their guerrilla resistance force against Zoican invaders. He lost an eye during the war in Vervunhive, but took it as a badge of pride. After joining Tanith First, he was still regarded as a sort of totem pole for Verghastite half of the regiment. He was effectively the Verghastites' version of Colm Corbec, and like the Tanith officer, Soric was universally liked and respected.

His great-grandmother had been a witch, and as a seventh son of a seventh son, Soric was destined to share this talent. He never showed any psychic powers until in Phantine, where he saved Corbec's life by simply 'knowing' that he had a blood poisoning. Since then, he started receiving messages, apparently written by himself, which told him critical information from the battlefield as well as events that would happen in the future. Despite being instrumental in winning on Herodor, he was taken away by the black ships after the battle.

When taken by the Black Ships, Soric was a confirmed Beta-Level Psyker. His last action was slipping a note to Commissar Hark which read, "Help me."

Since Soric's departure Gaunt has been plagued by dreams of a familar, screaming voice that he knew but could not recognise.

[edit] Master Sniper 'Mad' Hlaine Larkin

Master Sniper 'Mad' Hlaine Larkin is the head sniper of the Tanith First and Only Regiment. It was Larkin who came up with the Tanith First and Only Regiment's nickname: Gaunt's Ghosts. Up until the Gereon mission, Larkin was equipped with a nalwood stocked long-las, a longer ranged sniper variant of the lasgun. He is unarguably the best marksman in the Tanith First which is no small feat, considering that the vast majority of the Tanith are excellent marksmen themselves. The only two people ever considered to be his rivals are the Tanith sniper Rilke, killed in action on Phantine, and the Verghastite sharpshooter Jessi Banda.

It is well known that Larkin and Bragg were close friends and would back each other up in combat with their differing skills. However, Bragg's death at the hands of Lijah Cuu affects Larkin deeply, making him even more unbalanced than usual.

Larkin was also closely associated with Cuu, as the two men had a deeply antagonistic attitude towards each other. Cuu often makes death threats against Larkin while Larkin silently contemplates murdering Cuu. They both get into numerous scuffles and fights, but Larkin ultimately kills Cuu on Herodor after Cuu tried to assassinate Saint Sabbat. Cuu is another who might have been considered a rival in skill, but his speciality was snap-shots meaning that most Tanith disregarded his abilities with anything bigger than a knife.

Among the Tanith, Larkin was considered slightly mentally unbalanced. He often had somewhat erratic behavior and was extremely paranoid at times, even being known to suffer from hallucinations and projecting his fears onto inanimate objects. However, since the Gereon mission, Larkin was a different man, as if the horrors he witnessed there had scared him sane: Most would argue about how such experiences should have permanently thrown his sanity over the edge, and thus it would seem he, figuratively speaking, came through the other side.

During the liberation effort on Gereon, Larkin was caught under a wrecked truck and was about to be run over by an enemy tank, prompting Gaunt to cut off one of Larkin's feet. Though incredibly distressed at losing his foot, Larkin quickly forgot about it when he was reunited with his old long-las which he had been forced to leave behind on Gereon.

Larkin Coined the Phrases:
'Gaunts Ghosts'
'Lijah Fething Cuu'
'Eszrah Night'

References

[edit] 'Try Again' Bragg

'Try again' got his nickname because of his terrible aim. He would always miss his first shot, but his second shot would always hit. He is also known for being one of the strongest men in the Tanith First. Bragg's herculean size and strength enables him to carry heavy weapons and equipment with ease, as well as being a terrifying opponent in hand-to-hand combat. While most people regard Bragg as all brawn and no brain, Gaunt is aware that Bragg has a kind of silent intelligence, and that he may in fact be the smartest man in the entire regiment. Unfortunately, Bragg was murdered by Lijah Cuu at Ouranberg after turning him in for looting.

Bragg was known to be Larkin's close friend. His death affected Larkin deeply.

Bragg's standard wargear is a heavy bolter, frag grenades and the camo cloak which is standard for Tanith infantry, though he has been known to carry a tread fether (rocket launcher), assault cannon (chaingun), or twin-linked autocannon (literally two heavy machine guns welded side by side). He also had the greatest talent for making Sacra, the favoured Tanith liquour, and after his death, the few remaining bottles made by him were considered almost holy relics among the First. One such bottle is labeled "Try Again's Finest."

References

[edit] Chief Scout Sergeant Oan Mkoll

The leader of the Tanith's elite scout unit, Mkoll is not a person to be taken lightly. True to his job description, Mkoll can blend seamlessly into the environment and move with almost perfect stealth. He also has the unique ability of being able to intuitively know which way to lead his men, being able to find meaning in something as warped as a Chaos mobile base. He is also quite adept at silently killing any enemies that may cross his path. Mkoll's skills are so highly tuned, that he at one point outsmarted and killed a Dark Eldar assassin unaided, and personally killed Chaos warlord Sagittar Slaith. Because of Mkoll's skills, Gaunt gives Mkoll a wide berth to operate, always letting him choose who he wants to recruit as a scout.

Mkoll was part of the Mission team to Gereon where his stealth skills increased dramatically during his time working with the Gereon Resistance, astounding the other Scouts upon the return of the 'Lost' members to the Regiment.

[edit] Captain Meryn

Once a lowly trooper in the 1st, Meryn has since been on the Guard fast-track, going from a platoon sergeant to company Captain in a manner of 2 years. Corbec once considered him one of the best dog troopers in the regiment, along with Derin, Caffran and Cocoer. However, after Meryn was given a brevet rank of Sergeant for the Ouranberg raid, he took a liking to rank privileges and was taken under Rawne's wing. After this, many ghosts felt that Meryn had changed, much for the worse. Meryn was also romantically involved with sniper Jessi Banda while Rawne was on Gereon.

[edit] Major Gol Kolea

Like Soric, Kolea was a Scratch Company Hero during the battle of Vervunhive. He was a miner before the war and lost everything in the initial attack. His wife was killed and he believed his two children to be dead, though they turned out to have been adopted by fellow troopers Caffran and Criid. After the war, Kolea was given the rank of Sergeant when he joined the ghosts where he became one of the regiment's fiercest fighters.

Eventually, Kolea discoevered that Caffran and Criid had inadvertently adopted his children, whom he believed to be dead. However, Kolea decided not to tell anybody but Dr. Curth, believing that his children were traumatized enough without having to pulled away from their new parents.

Kolea was almost killed in the closing stages of the battle of Ouranberg, when a Loxatl shell took most of the back of his head and his brain away as he carried an injured Criid from the battlefield. He survived but the damage to his brain caused him to lose all of his memories and personality. He was cured by the Saint on Herodor. When Criid found out that she had adopted Kolea's children, she confronted him, but Kolea merely told Criid that the children were her responsibility now and 'closed' the matter for good. After Herodor he was made a Major before Gaunt took his team on the Mission on Gereon.

[edit] Murtan Feygor

Feygor is Rawne's adjutant and it is said that other than himself, Feygor is the only man that Rawne would ever totally trust. However this was disproven in Sabbat Martyr as Rawne says he trusts Jessi Banda, Caffran and his scout Leyr. Feygor was part of the Gereon Mission but later died on Ancreon Sextus during the attempt to block the 'gate'.

Feygor was friends with Rawne before the Founding, as they ran a Black Market operation. Like Rawne he is an expert in explosives.

[edit] Lijah Cuu

Lijah Cuu was another Vervunhiver recruited into the Ghosts after the battle for Vervunhive. A natural born killer, he was amoral and disliked by most of the Ghosts, especially Larkin. He has looted shops, despite the coins being defaced, and has even raped and murdered a civilian woman. He murdered 'Try Again' Bragg on Phantine for turning him in for looting, and then Muril on Aexe Cardinal after she accused him. He then went on to kill Corbec on Hereodor while trying to assassinate Saint Sabbatt, and was shot dead by Larkin as he was trying to kill Gaunt. At the time of his death, he was under the taint and influence of chaos - a seed planted by the Runt Pskers of Pater Sin, whom had attempted to kill Corbec before, and Failed to Imprint Major Rawne with the task (of assassinating Saint Sabat).

Among the Ghosts, only MkVenner - who is trained in the ancient martial art of Cwlwhl - is thought to be more skilled at hand-to-hand combat than Cuu, who is a master of small bladed implements such as daggers, bayonets, and devotional items.

[edit] Major Baskevyl

Colonel Wilder's second in command, Baskevyl is Belladonian along with the remnants of the 81st Belladon, who were merged with the Tanith 1st to become the 81st-1st (As of The Armour of Contempt, the combined regiment is once again the Tanith 1st). After Wilder's death on Ancreon Sextus, Baskevyl becomes the representative officer of the Belladon portion of the regiment.

[edit] Commissar Viktor Hark

Hark is like Gaunt; neither a Tanith born nor a Vervunhiver, he was introduced to the Ghosts by General Lugo on Hagia and was there to make sure that Gaunt completed his final mission. when Gaunt refused the orders and Hark was unable to take command he decided to help rally the Tanith against the Infardi, until they were repelled. Afterwards Hark was asked to join the Tanith regiment permanently as a Commissar and since then has proved his worth time after time, including when he got Trooper Caffran off a murder and rape charge when the crime was actually committed by another Lijah Cuu. Though hated at first, Hark earns the grudging respect of the Tanith by fighting with them side-by-side in all of their battles. During the battle on Herodor, Hark was severely injured and lost his arm, forcing him to use a prosthetic. He stays on with the Tanith First while Gaunt leaves for his EZ Level mission on Gereon.

Though he has great respect for the Tanith, Hark is still dedicated to the rules of the law. Though he greatly respected Soric, Hark felt that he had no choice but to report him as a psyker.

Hark was also known for his possession of a plasma pistol, whose firepower proved to be indispensable in countless battles. However, he gave his pistol to another Commissar to use in a suicidal rear guard mission.

[edit] Junior Commissar Nahum Ludd

A young Commissar from Balhaut, Ludd spent the his time before joining the Ghosts working in a prison on Ancreon Sextus. He assisted the Commissar in charge of punishing deserters and criminals housed there. Ludd first makes contact with Gaunt when he volunteers to defend him from accusations of taint after Gaunt's return from his EZ level mission. He is then ordered to keep an eye on Gaunt during his action on Ancreon Sextus, experiencing the horrors and rigors of battle in the process.

He then joins the Tanith First, and assists fellow Commissar Vicktor Hark with disciplinary duties. However, even with his combat experience on Ancreon Sextus, Ludd is still somewhat young and naive, which prompts Hark to teach him the fine arts of policing a Guard regiment.

[edit] Trooper Dermon Caffran

Trooper Cafran is one of the best Tainth field troppers. Small but well-built, he is swift and ruthless on the attack. Caffran is well-known to be romantically involved with the Verunhive trooper Tona Criid. The two of them met during the apocalyptic siege of Verunhive, where Caffran helps Criid (then a civilian) and her two adopted children to stay alive. Caffran and Criid has been together ever since, Caffran taking on the role as father for Criid's children, Yoncy and Dalin Kolea. During Wilders command of the regiment and later actions, Caffran was a squad leader in Meryns platoon. Unfortunately, Caffran was severely wounded after being shot by a scared civilian child (aged 10) during the liberation of Gereon. Whether he dies or not is left ambiguous, though Ayatani-Father Zweil is shown giving him the last rites, and Tona is seen giving Dalin a cap badge, possibly Caffran's.

[edit] Platoon Sergeant Tona Criid

Criid is a tough girl. Raised amongst the streetgangs of Verunhive she is as determined as she is fierce. A hard thin girl she has been instrumental in paving the way for female troopers in the Tainth regiment. Criid took on the responsibility of platoon sergeant, after sergeant Gol Kolea was wounded at the battle of Ouranberg, a position she excelled at. Despite her rough exterior, she is incredibly protective of her adopted children and of her lover Caffran. Ever since her participation with Gaunt in his mission to Gereon, it becomes evident that Criid might be a psyker. She had an accurate premonition of Wilder taking command of the Tanith First in Gaunt's absence, and has had disturbing dreams of Gaunt's impending death.

[edit] Trooper Dalin Criid

At the age of 18, Dalin Criid, Criid and Caffran's adopted son, has decided to follow in his foster parents' footsteps and join the Tanith First-and-Only. He is loved not only by his foster parents, but by a majority of the Ghosts as well, including Varl, Kolea, and even Gaunt. However, during training, he was temporarily assigned to a reserve unit and survived his first major battle while separated from the Ghosts. After the reserve unit is disbanded, Dalin is allowed to return to his original unit and officially becomes a Ghost. He was welcomed to the unit by the opening of a bottle of Try Again's Finest; one of the few remaining bottles of sacra brewed by "Try Again" Bragg. During the war on Gereon, Dalin kept hearing voices from who he believed was Caffran, warning him to immediate dangers.

Prior to Gereon, (during Transit) Dalin is a member of RIP - he himself is there for Indoctrination, during the Gereon Invasion he is Part of AT 137, which consists of the Members of the RIP Detail.

[edit] Flame-Trooper Angus Brostin

Trooper Brostin is a native of Tanith, depicted as a heavyset, heavily tattooed brute. He is widely regarded as one of the most skilled flamer operators in the Tanith regiment, having an affinity with fire which is legendary amongst his comrades. There are mixed rumours in the regiment about Brostin's experience with fire; one rumour is that Brostin gained this experience while working in the Fire Service on Tanith, while another rumour says he has served a prison sentence for arson. Brostin likes to show off his skills with fire, and also tries to perpetuate myths that fire and he have an understanding. Brostin's skills with fire also extend to liquor distilling - he brews and sells Sacra which is regarded as passable by his fellow troopers (as much for Chimera anti-freeze as a drink), but not as good as Bragg's brew. It is highly suggested that Brostin is a borderline, if not full, pyromaniac.

During the Gereon Mission (he was a member of the Mission Team), he pulls a diversionary stunt, which involved a Promethium Filled Tanker, a Bridge, a Iho Stick, and some Petrolleum Jelly, which results in a Large Doughnut Shaped Fireball and many enemies Dead. It also resulted in him being cooked alive only to be saved if not singed by fire retardant foam.

[edit] Chief Medic Dorden

Chief Medic Dorden has been with the Ghosts since they founded on Tanith. He has sworn never to take a man's life, only to save him, and this is what allows him to be such a great medic. He had a son in the regiment, but during the apocalyptic attack on Vervunhive, he was found littered amongst the dead. His ideas on only protecting the lives of others sometimes conflict with those of Gaunt's position as commissar. Such a conflict occurs when Dorden finds Alliance troopers, on Aexe Cardinal, who have been smuggling medical supplies away from the Tanith, and he confronts them, after Surgeon Ana Curth gets into a confrontation with the disgruntled soldiers. Gaunt promptly arrived, and executed two of the troopers.

Their once-warm friendship has become strained, and awkward afterwards, although Dorden is still faithful and adept at his work. He was unable to join the task force to Gereon due to injuries caused by Lijah Cuu in a previous conflict. Ana Curth was sent in his place.

[edit] Ayatani Zweil

Ayatani Zweil joined the Ghosts on Hagia, when the Ghosts made their way up to secure Saint Sabbat. He was found in an abandoned town, which had been razed by the Infardi forces. He proceeded to follow the Ghosts up to the temple, where his views on the religion conflicted with the resident priests. He has remained with the unit ever since, and has been the moral conscience of Gaunt on more than one occasion. He preaches to the troops before each battle reminding them of how the Emperor is with each one. He even accompanied the Ghosts when they landed on Gereon, and tried to help remove the taint from its tanited lands.

Whilst the Tanith were on Herodor, Zweil suffered a stroke when the First incarnation (prior to Sanian) of Saint Sabbat was killed.

[edit] Captain "Shoggy" Domor

Captain Domor got his nickname "Shoggy" because of the big, bug-like optical implants he has which have replaced his eyes (he has been without sight since the Menazoid Epsilion actions). He operated as a minesweeper, but has been promoted recently. His optical implants allow him to see further ahead than most other people in the regiment, and even allow him to trace for heat signals.

[edit] Scout Trooper Mkvenner

Mkvenner was Corbec's scout up until the battle of Herodor, and subsequently accompanied Gaunt on the Gereon mission. He opted to stay behind when the main party left. When the Ghosts returned to Gereon, the resistance had pronounced him dead. However, it should be noted while Eszrah Ap Nihte is gathering toxins and "wode" to replenish his stocks, he comes across a man, clad in the rags and wode of a Nightwalker, yet this figure wears the remnants of a camo cloak. Mkoll himself believes to have 'smelt'/detected Mkvenner whilst waiting for extraction from the Until during the Gereon Liberation. These incidents could very well mean that Mkvenner is still alive but has his existence known to no one. As Mkvenner is an accomplished scout and stealth operator, it comes as no surprise that he managed to live in the Untillilable lands of Gereon. Besides Lijah Cuu, Mkvenner is the best close combat fighter in the entire regiment. While retaking Cirenholm on Phantine, he held off an entire platoon of Blood pact with nothing more than his Tanith warknife and a wooden staff. This comes as no surprise as Mkvenner was trained in the art of Cwlwhl, the ancient fighting technique of the original Tanith. He also managed to suppress two wire-wolves using only an empty lasgun as a club.

[edit] Sniper Rilke

Rilke was reckoned to be perhaps the 2nd best sniper in the regiment. He was selected to participate on the Spike assault on Vervunhive and to aid in the commando raid on Ouranberg. Rilke was in Mkoll's dropship and when it was subsequently destroyed, Rilke, along with Nour and Cocoer were killed. Unlike most of the snipers, Rilke used a needle las.

[edit] Trooper Derin

One of the troopers injured on Hagia who accompanied Corbec and Dorden on their holy quest to the Shrine in the Hagian mountains. Trooper Derrin was in Kolea's company as of "The Armour of Contempt."

[edit] Trooper Vamberfield

A Vervunhiver, Vamberfield was not physicologically stable for warfare and was injured in the fighting on Hagia. Due to this, he was unable to join most of the regiment to save the physical remains of Saint Sabbat from the planet before the arrival of massive Chaos army. He was nevertheless convinced to join Corbec and the rest of the wounded to follow. On the way, he found a piece of Sabbat's old herd staff, used by her when she had still been a herder before becoming a Saint. Eventually, using this half of the staff, he sacrificed himself to start up the ancient machines that would throw away the entire Chaos army, saving the lives of all Ghosts as well as many others.
It is noted that Vamberfield suffered Nine Wounds before he Died.

[edit] Scout Trooper Caober

Gaunt's personal platoon scout up until the events on Herodor, Caober was reckoned to be one of the best scouts in the regiment along with Mkoll, Mkendrick, Bonin, Leyr and Hwlan. After Gaunt and the team departed for Gereon, Caober became the scout leader during Wilder's reign. Currently in the scout squad as of "The Armour of Contempt".

[edit] Scout Trooper Simon Urvin Macharius Bonin

Domor's scout trooper, 'Mach' Bonin is reckoned to be luckiest man in the regiment; he survived a deadly fever as a child, he lived in a tent through 2 hard winters on Tanith while his parents were rebuilding his home. After the fall of Tanith, he fought with the Ghosts and took part in the Spike assault on Verghast. He fell off of the colossal machine and was believed to be dead. He survived, but has a steel vertebrae and pelvic joint. Like wise, he escaped unharmed from the Ouranberg mission and survived Gereon. Currently in the scout squad as of "The Armour of Contempt".

[edit] Scout Trooper Leyr

Rawne's scout, Leyr is tough and hard edged as was most of Rawne's platoon. A thin, middle aged man, he served in the Tanith Militia before the fall. Leyr is also one of the only men Rawne trusts. Currently in the scout squad as of "The Armour of Contempt".

[edit] Scout Trooper Jajjo

A Vervunhiver, Jajjo is the only Verghastite scout in the Tanith regiment. Mkvenner personally honed his skills, and Jajjo proved his worth bravely fighting in the forests of Aexe Cardinal. Currently in the scout squad as of "The Armour of Contempt".

[edit] Scout Trooper Baen

Once Varl's scout, Baen is a cheerful, yet hard edged, like most of the scouts. Currently in the scout squad as of "The Armour of Contempt".

[edit] Trooper Loglas

A Tanith, Loglas was in Obel's platoon along with Larkin and Bragg. During the trench warfare of Aexe Cardinal, Cuu cornered Larkin and attempted to kill him. Loglas was passing by, and approached Cuu with balled up fists, when the Forces of Chaos launched a bombardment. A shell hit their dugout, and decapitated Loglas. Unfortunately for Larkin, Loglas was the last Tanith Trooper to hear Cuu's death threat, and as such, Cuu went on to kill Muril, and Corbec.

[edit] Eszrah Ap Nihte

Eszrah Ap Nihte was given to Gaunt by his father, after the Ghosts saved their village in Traitor General. He is commonly referred to as 'Eszrah', Larkin himself coining the name 'Ezra Night'. He has taken the duty of protecting Gaunt. He has never left Gaunt's side, and can always be seen carrying his reynbow, a weapon which he uses to deadly affect. His reynbow consists of two magnets, which propel the darts forward. Normally these darts are poisoned. Before battle he can normally be seen smearing woad onto his face. Sergeant Varl gave him a pair of sun-shades to help him deal with the brightness of the sun, he has never removed them since. He is an expert at stealth, second only to Mkoll, who has an uncanny ability to spot him.

[edit] Trooper Rhen Merrt

Trooper Rhen Merrt was one of the original Tanith snipers with a hit rate lower than Larkin's or Rilke's but still impressive. He sustained a terrible injury on Monthax, taking a las-blow to the jaw. He received an augmetic replacement, which ruined his accuracy. He was dropped from the sniper group, and ever since he has been lacking self-esteem. He has been slumming in gambling bars and clubs on troop ships, and generally not in good spirits. Because of this, several of his soldiering friends decided to keep an eye out for him. This was a good plan of theirs, because he gets into a big gambling debt with a club. He is nearly killed by the club owner's thugs, but luckily Commissar Hark and Junior Commissar Ludd save him. Hark then punished him for his action. He is put into the RIP detail, where he meets Dalin Criid, and they become good friends, saving each other on more than one occasion on Gereon and during RIP detail. He was transferred back into the 1st at the end of "The Armour of Contempt".

[edit] Jessi Banda

Jessi Banda is a female Vervunhiver. She decided that she would be one of the few female snipers in the regiment. Jessi and Major Rawne became romantically involved with each other during the battle on Aexe Cardinal, where they were wounded and ended up spending a lot of time near each other in the medical tent. While Rawne was away on Gereon, she took to having an affair with Captain Meryn. Upon Rawne's arrival back to the regiment, she abandoned her feelings for Rawne, and decided to try and tempt Meryn into kicking Rawne out of the chain of command.

[edit] Scout Trooper Wes Maggs

Trooper Maggs is a Belladon trooper who was brought into the regiment when the influx of troops from the 81-1st. He was part of a recon squad in the old regiment, so he decided to try and join them in the First and Only. His scout skills are renowned, he has even paired himself up with Mkoll during the assault on Gereon. A group of troopers agreed to watch out for Merrt, and on the day that he raised the bet too high, and got taken out of the club, Maggs was watching him. Currently in the scout squad as of "The Armour of Contempt".

[edit] Medic Ana Curth

Medic Ana Curth joined the regiment during the assault on Vervunhive. Chief Medic Dorden and her lead an investigation into the mysterious types of death that many civilians suffered from at a train station, leading to them nearly being killed by an influential Guilder, Amchunduste Worlin. She then joined the regiment, and has acted as the conscience of Gol Kolea on more than one occasion, trying to persuade him to tell Criid about him being the real parent of her adopted children.

She was part of the Gereon mission team, and remained on Gereon with Mkvenner, when the rest of the team were extracted.

[edit] Sergeant Ceglan Varl

A popular Tanith trooper, and a joker to the core, Varl is considered to be part of the 'backbone' of the Tanith, along with a few others from the original Tanith regiment. Varl lost his shoulder and most of his upper arm on Fortis Binary, and as such, Varl received a bulky, but powerful augmetic replacement. Although staunchingly loyal, his jokes and otherwise questionable antics often get him, or his friends, in trouble. Varl is also quite accomplished with his blade, amazing his comrades in the barracks with his slight-of-hand tricks and complex knife throwing. Varl is also best friends with Kolea, and was the one who missed him the most when Kolea's mind was temporarily wiped clean. He accompanied Gaunt to Gereon, and has proved his loyalty time and time again to Gaunt and the ghosts.

[edit] Trooper Ifvan

Varl's lackey and second in command, Ifvan is usually involved in Varl's gambling schemes or any other instances where Varl can con money from other regiments. Almost killed by Alliance Troopers on Aexe Cardinal, Mkoll in turn saved his life.

[edit] Trooper Vivvo

Soric's adjutant and fellow Verghastite, Vivvo is in Soric's largely Verghastite platoon. One of the only soldiers to know about Soric's foresight ability, Vivvo is staunchingly loyal and claimed that Soric's psychic ability wasn't Chaos, since his ability was only helping the Ghosts.

[edit] Scout Trooper Doyl

One of the 1st's most renowned scouts, Doyl was Soric's scout up until "The Guns of Tanith". He was picked for the Larisel operation, in Adare's squad. When the squad was attacked and subsequently split up, Doyl accompanied Adare and Phantine Trooper Cardinale. Shortly after their hunt begins, Adare is (messily) killed by one the vicious loxatl. Doyl fights bravely until the end, but unfortunately it is not enough, and he is killed, with a prayer on his lips. A good friend of Soric's, he was missed by all of 4th platoon.

[edit] Sergeant Adare

One of the original Tanith, Adare, along with Varl, Bragg, Corbec, Larkin and a few others were considered to be the backbone of the Tanith Regiment. His tactical smarts and likable attitude got him the sergeant's bars, in which, quite famously, he gets roaring drunk with several of the Tanith. Picked as one of the squad leaders for the Larisel operation, Adare was killed in action. His platoon went on to be headed by Raglon.

[edit] Sergeant/Captain Raglon

Once one of the 1st's vox operators, Raglon was promoted to platoon sergeant after Adare was killed on Phantine. In his first action as sergeant (on Aexe Cardinal) one of his Troopers, Costin, is drinking and his drunken carelessness results in one of the Shadik catching the reflection off his sacra bottle. The platoon is ambushed, and sustain almost 50% casualties. However, despite this shortcoming, Raglon's platoon becomes one of the best. Company leader in the new 1st regiment.

[edit] Sergeant/Captain Arcuda

A thin faced Verghastite, Arcuda took over Indrimmo's platoon after Phantine. Saw his first action as a sergeant on Aexe Cardinal, but luckily did not sustain the casualties that Raglon did. Company leader in the new 1st regiment.

[edit] General Noches Sturm

General Sturm was in command of Volpone Bluebloods. In a sense, Sturm acted as a nemesis of sort for Gaunt and his Ghosts, his orders clashing several times with them, and being generally regarded by Gaunt as somewhat incompetent leader. On Voltemand, for instance, the artillery fire he had ordered on the enemy killed nearly three hundred Ghosts as well, including sergeant Cluggan, who had been instrumental for victory during the battle. On Verghast, as the enemy poured in Vervunhive and the situation seemed hopeless, he was caught for attempting to desert. Gaunt accepted his request of taking his own life and provided him with a boltgun for the action, but instead of shooting himself, Sturm tried to shoot Gaunt, who promptly cut his arm off, after which he was taken away. Sturm was then sent to trial for his actions. A mindlock was placed on him by the Commisariat, to prevent Sturm from divulging any secrets. However, the ship carrying him was attacked by the forces of Chaos, and he was captured. As Chaos forces tried to return his memory for supposedly critical information about Sabbat Crusade, Gaunt followed him to Gereon, accompanied by some other Ghosts, in an attempt to assassinate the general before the mindlock could be cracked. They were too late, however, and with his memory restored, Sturm allied himself with Chaos due to the humiliation he had faced thanks to Gaunt. As the Ghosts stormed his hiding place, the last critical pieces of his memory, the ones of what happened at certain moments at Vervunhive, were returned to him. Embarrassed of trying to desert the Guard, Gaunt and Sturm eventually repeated the scene from the past, with an exception that this time Sturm really did shoot himself.

[edit] Trooper Mikal Dorden

Comms Operator, Haskers Platoon. Killed in action at Veryver Gate in Vervunhive. He is signficant because he is the Chief Medic Tolin Dordens son. Tolin and Mikal were the only two related ghosts left from Tanith.

[edit] Captain Ban Daur

Vervunhiver. Fourth officer of the Tanith First. As a Captain, he was the highest ranking Vervun Primary officer to join the Tanith First and as a result was given a place on the regimental chain of command on par with Major Rawne, as officer in charge of the Vervun contingent answering only to Corbec and Gaunt.

[edit] Sergeant Baffels

A bearded man in his early forties with a barrel chest and a blue tattoo claw that lined his cheek. Recevied a field promotion to Sergeant during the siege for Vervunhive.

[edit] Trooper Lesp

Field Medic. Acts as one of Dordens orderlies. A tall thin man from Tanith Longshore with cold blue eyes and an adams apple that looks like a knee in his slender neck. Back on Tanith he and his famiy were sea fishermen who plied the currents beyond the Archipelago. His skill with a sail cloth and net needle and an almost surgical knack with a blade had led to Dorden to put those skills to use as a medical orderly.


[edit] The Nine

Once it had come clear that Saint Sabbat had reborn on Herodor, Chaos quickly reacted with an all-out attack on the planet in an attempt of getting the Saint dead or captured. Along with the Chaos army came a different force, a group of assassins known as 'The Nine' by the psyker Agun Soric (see above): A marksman; three psykers; three lizards; a phantom; a death machine.

Alias True identity Information Fate
The marksman Saul, master sniper of the Blood Pact Was able to hear the Guard transmissions. Caused panic by killing a high-ranking imperial officer. Smallest body count of the Nine. Almost completed his mission: Was killed on the last second by sniper Nessa Bourah.
Three psykers Pater Sin, having escaped from Hagia, and two child psykers, as well as Lijah Cuu after being imprinted His mission was not to kill the Saint directly, but instead imprint and dominate someone close to her, who would then finish the job. Sin killed by Colm Corbec. Children killed by MkVenner. Lijah Cuu killed by Hlaine Larkin
Three lizards Three members of a lizard-race of Loxatl Killed many Guard soldiers, including Ghost sergeant Mkendrick and his entire squad. Wounded and nearly killed Commissar Victor Hark. Killed by Elim Rawne, Jessi Banda, and Gol Kolea.
The phantom Skarwael, a Dark Eldar Mandrake Killed numerous Guard soldiers in extremely gory ways. Hunted down and killed by Scout-sergeant Mkoll
The death machine Karess, a Chaos Dreadnought Advanced through the sewers, thus avoiding most of the war. Reached the Saint through the balneary pool. Managed a high body count despite missing almost the entire conflict. Boiled to death in the pool, by flamers. The holes sliced by Gaunt's sword allowed the scalding hot water into his armored hull.

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