Operation Stealth
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Operation Stealth | |
---|---|
Developer(s) | Delphine Software International |
Publisher(s) | Delphine Software International |
Engine | Cinematique evo1 engine |
Release date(s) | 1990 |
Genre(s) | Adventure game |
Mode(s) | Single player |
Platform(s) | MS-DOS, Amiga, Atari ST |
Operation Stealth, also known as James Bond 007: The Stealth Affair in the United States, is an adventure game from Delphine Software International, released in 1990. The game is mainly the work of Paul Cuisset (programming) and Jean Baudlot (sound). Operation Stealth mainly features a point-and-click style of gameplay reminiscent of many of the Lucasarts adventures of the time, as well as a number of more action-oriented elements including an overhead viewed maze section and a scene in which Glames/Bond attempts to escape from an underwater cavern before he runs out of oxygen.
[edit] Storyline
John Glames (James Bond in the US), a CIA secret agent, has been assigned a mission to locate a newly designed high-tech stealth plane in Latin America, which was stolen from an American airbase.
[edit] External link
[edit] Trivia
- The Amiga version of the game featured a primitive synthesized voice that would perform all the dialogue in the game if 1Mb or more RAM was installed.
- The game was released with the Bond licence in the US, although this led to some inconsistancies as the MI6 agent appeared to be taking his orders from the CIA.