Paths of Glory (board game)
From Wikipedia, the free encyclopedia
Paths of Glory The First World War, 1914-1918 |
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Designer | Ted Raicer |
Illustrator | Mark Simonitch |
Publisher | GMT Games |
Players | Two |
Setup time | |
Playing time | 7 hours |
Random chance | Some (card drawing) |
Skills required | Strategy Card management |
BoardGameGeek entry |
Paths of Glory: The First World War, 1914-1918 is a strategy board wargame, designed in 1999 by the six-time Charles S. Roberts Awards winner Ted Raicer and published by GMT Games. It covers the World War I from its outbreak to the American intervention, with a map of Europe and the Middle East as the game board. The game features an innovative card-driven system featuring four types of cards: operational movement, strategic movement, special events and replacement points.[1]
The game has won the 1999 Charles S. Roberts Awards for Best Pre-World War II Boardgame, the 2000 International Gamers Award,[1] and the Games 100 Best Historical Simulation Game in 2001.[2]
In 2001 GMT released the add-on Paths of Glory Player's Guide, which is a 48-page booklet containing articles with tips, tactics, strategies and game variants. In addition it includes 20 new cards and a 1/4 sheet of additional counters.[3]
[edit] References
- ^ a b Paths of Glory. BoardGameGeek. Retrieved on March 25, 2007.
- ^ GMT GAMES: Paths of Glory. GMT Games. Retrieved on March 25, 2007.
- ^ Paths of Glory Player's Guide. BoardGameGeek. Retrieved on March 25, 2007.