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Talk:Progress Quest - Wikipedia, the free encyclopedia

Talk:Progress Quest

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[edit] Vote for Deletion

This article survived a Vote for Deletion. The discussion can be found here. -Splash 01:07, 16 August 2005 (UTC)

It didn't just "survive"--its fans arose as one body and soundly beat off the attack! Viewer 03:09, 7 July 2006 (UTC)

BTW, are items and their strength completely worthless? Or do they shorten the time to kill monsters?--Doktor Illuminasyon 20:32, 10 December 2006 (UTC)

An interesting note to insert is that all of the battles are apparently simulations on some level- you can die in the game, for example, although the seriousness of death is downplayed a bit. Item strength (until an item reaches maximum power) probably is a factor. —The preceding unsigned comment was added by 209.153.128.248 (talk) 21:44, 10 January 2007 (UTC).

No, you cannot 'die' in the game. All battles are automatated. Nothing is actually done. It's just a bar that moves across the window. No stats are actually factored in to anything. All equipment is equal to your current level. I had every item stat posted, but someone deleted it all. Items don't reach "maximum" power. There is no maximum power. 71.32.128.224 07:02, 18 February 2007 (UTC)

You can die, but are automatically resurrected with a (minor) drop in stats, the (STR) stat at least does affect the amount you can carry and so increases the rate you level up, but all this is automatic, it is a joke, but a joke a rather large number of people appear to be "playing"? Jaster 16:33, 19 February 2007 (UTC)
I haven't noticed any stat drops, but then, I can be away from my computer for extremely long periods of time with PQ running, so I'm not quite sure. However I've noticed that when you do "die" all that really happens (in my experience) is that you just kill monsters at a slower rate for a certain period of time. --Xertz 03:18, 6 March 2007 (UTC)

[edit] Classification

Just wondering, can this *really* be classified as an MMORPG? It's a parody RPG, but has no real MMO elements and no player to player interaction whatsoever. The closest thing to that is the online ranking board. --Xertz 22:24, 2 February 2007 (UTC)

I concur, and also Role, Playing, and Game are also debatable. --Lincoln F. Stern 21:52, 26 January 2007 (UTC)
MMORPG - Massively Multiplayer Online Role Playing Game, It's not useful so it must be a game, it's playable (Just, It's slightly more than a demo) There are named fanatasy characters so it is Role Playing, it is online, it has massively multiple players who can compete against each other ... So it seems to (just) meet the criterea, the only dubious one is "Game" as it is a Zero-player game Jaster 13:04, 15 February 2007 (UTC)

[edit] RPG, not MMORPG

Progress Quest is a parody of RPGs, not MMORPGs. All of the parody targets are in RPGs, and there are no parody targets that are only in MMORPGs. Not sure why someone decided it was mostly a parody of Everquest. It's just as much a parody of Wizardry, surely. Tempshill 06:17, 20 March 2007 (UTC)

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