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Requirement - Wikipedia, the free encyclopedia

Requirement

From Wikipedia, the free encyclopedia

In engineering, a requirement is a singular documented need of what a particular product or service should be or do. It is most commonly used in a formal sense in systems engineering or software engineering.

In the classical engineering approach, sets of requirements are used as inputs into the design stages of product development.

The requirements development phase may have been preceded by a feasibility study, or a conceptual analysis phase of the project. The requirements phase may be broken down into requirements elicitation (gathering the requirements from stakeholders), analysis (checking for consistency and completeness), definition (writing down descriptive requirements for developers), and specification (creating an initial bridge between requirements and design).

Contents

[edit] Requirements in systems and software engineering

In systems engineering, a requirement can be a description of what a system must do. This type of requirement specifies something that the delivered system must be able to do. Another type of requirement specifies something about the system itself, and how well it performs its functions. Such requirements are often called 'non-functional requirements', or 'performance requirements' or 'quality of service requirements.' Examples of such requirements include availability, testability, maintainability, and ease-of-use.

A collection of requirements define the characteristics or features of the desired system. A 'good' list of requirements generally avoids saying how the system should implement the requirements, leaving such decisions to the system designer. Describing how the system should be implemented is known as implementation bias.

In software engineering, the same meaning of requirements apply, except that the focus of interest is the software itself.

[edit] Product versus process requirements

Projects are subject to three sorts of requirements. Business Requirements describe in business terms what must be delivered or accomplished to provide value. Product Requirements describe the system or product which is one of several possible ways to accomplish the business requirements. Process Requirements describe the processes the developing organization must follow and the constraints that they must obey.

The Product and Process requirements are closely linked. Process requirements are often imposed as a way of achieving some higher-level Product requirement. For example, a maximum development cost requirement (a Process requirement) may be imposed to help achieve a maximum sales price requirement (a Product requirement); a requirement for the product to be maintainable (a Product requirement) often is traced to by requirements to follow particular development styles (e.g., object-oriented programming), style-guides, or a review/inspection process (Process requirements). Both user along with system requirements are vital for every system to develop(Surafel)

requirement tells the what are elements and function are necessary for the particular project.

[edit] Some factors in developing requirements

[edit] Classification

Requirements are typically classified into three categories:

  1. Functional requirements - Describe system features or things the system must do.
  2. Non-functional requirements - Describe properties the system must have (e.g. performance, availability, accessibility).
  3. Constraints - Known factors that impose limits on the development. Constraints can be technical (specifying a particular technology infrastructure, operating system, programming language or tool), statutory or regulatory, contractual, etc.
  4. Assumptions - Factors which are unknown but assumed to be true for the purpose of providing a baseline understanding of the process or project.

Requirements are notoriously difficult to present at an ideal level. Often expert users are employed to provide a link between users and developers. These expert users are able to express functional requirements in a way which is easily translated into a design feature of the system, and yet are still understandable by end users.

[edit] Good requirements

In theory, good requirements should be:

  • Necessary – Something that must be included or an important element of the system will be missing for which other system components will not be able to compensate.
  • Unambiguous – Susceptible to only one interpretation.
  • Concise – Stated in declarative language that is brief and easy to read, yet conveys the essence of what is required.
  • Consistent – Does not contradict other stated requirements nor is it contradicted by other requirements. In addition, uses terms and language that means the same from one requirements statement to the next.
  • Complete – Stated entirely in one place and in a manner that does not require the reader to look at additional text to know what the requirement means.
  • Reachable – A realistic capability that can be implemented for the available money, with the available resources, in the available time.
  • Verifiable – Must be able to determine that the requirement has been met through one of four possible methods: inspection, analysis, demonstration, or test.

[edit] Testability

Most requirements should be testable. If this is not the case, another verification method should be used instead (e.g. analysis, inspection or review of design). Testable requirements are an important component of validation.

Certain requirements, by their very structure, are not testable. These include requirements that say the system shall never or always exhibit a particular property. Proper testing of these requirements would require an infinite testing cycle. Such requirements are often rewritten to state a more practical time period.

Un-testable non-functional requirements may still be kept as a documentation of customer intent; however they are usually traced to process requirements that are determined to be a practical way of meeting them. For example, a non-functional requirement to be free from backdoors may be satisfied by replacing it with a process requirement to use pair programming. Avionics software with its complicated safety requirements must follow the DO-178B development process.

Testability is essentially a form of clarity, which indeed is necessary but can divert attention from other important issues. A requirement can be testable yet incorrect; and assessing testability often will not detect incorrect requirements. Moreover, testability is totally irrelevant with regard to a requirement which has been overlooked. Mere analysis, inspection, or review alone will find some of these issues but generally is far weaker than usually is realized. There are more than 21 more powerful ways to test or evaluate requirements adequacy and more than 15 ways to strengthen testing or evaluation of design adequacy[citation needed].

[edit] Requirements analysis

Requirements are prone to issues of ambiguity, incompleteness, and inconsistency. Techniques such as rigorous inspection have been shown to help deal with these issues. Ambiguities, incompleteness, and inconsistencies that can be resolved in the requirements phase typically cost orders of magnitude less to correct than when these same issues are found in later stages of product development. Requirements analysis strives to address these issues.

There is an engineering trade off to consider between requirements which are too vague, and those which are so detailed that they

  1. take a long time to produce
  2. begin to limit the implementation options available
  3. are costly to produce

[edit] Writing Requirements

Requirements are written in such a way that they direct the creation/modification of a system according to the business rules appropriate to the domain in which the system will be used. Systems should normally conform to the business domain of operation. The general form of a requirement looks like.. "who shall what". Example: "The contractor shall deliver the product no later than xyz date."

[edit] Changes in requirements

With time, requirements may change.

In this case, once defined and approved, requirements should fall under change control. For many projects, some requirements are altered before the system is complete. This characteristic of requirements has led to requirements management studies and practices.

[edit] Disputes regarding the necessity of rigour in software requirements

Some modern software engineering methodologies like extreme programming question the need for rigorously describing software requirements, which they consider a moving target. Instead, they describe requirements informally using "user stories" (short summaries fitting on an index card explaining one aspect of what the system should do), and compose a series of acceptance test cases for this user story.

[edit] See also

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