Star Command: Revolution
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Introduction
Star Command: Revolution was created by a company called Metropolis Digital, Inc. The game was released in 24th of May 1996(For reference, see gamespy page on the game [1]). The game is set in a star system contended for by four races - the Computrons, Nomads, Triumverites and Terrans all battle for control of the precious material called Solinite, a material which is in limited supply. Gathering solinite is vital for shipbuilding, but however each race has another unique material needed to build its own ships, so harvesting your "own" resource can be just as important as denying an enemy access to theirs. So rather than each side collecting the same resource, there's some variety, and some challenge in finding and collecting what you need.
The only ship capable of harvesting is your mothership, and if you lose the mothership, the game is as good as over as you cannot collect resources without one. Though resources are in limited supply, destroyed ships leave behind low amount of solinite, and the race specific resource (destroyed motherships leave behind a lot of resources, of different kinds, making rush strategies to destroy the enemy mothership very lucrative). Allowing those who defend well(or attack, depends entirely on the situation) to keep restocking their ships, while those who hastily attack without any consideration for strategy will find their resource supply dwindling fast.
The game has a campaign, the campaign is battled over in about 30 to 40 maps which you can visit non-linearly. Each sector has green hyperspace exits and these take you from your current sector to a new one, where you can view the galaxy map to check your progress. Completing a sector gives you a new ability, like level 4 Nomad ships, disabled enemy defense turrets, or larger material deposits. Defeating a dreadnought has extra benefits, such as allowing your mothership to regenerate damage. 2 Players can co-op to complete the campaign, making the game probably one of the first RTS games to implement a coop mode.
Skirmish(1 player vs 1 to 3 computers depending on what the player wants) mode, and multiplayer. The game can be played in Lan. Up to 4 players can play in a multiplayer battle (Note: Not co-op). The AI has 3 ability levels, the last being quite competent.
System Requirements
486/66 PC or higher (Pentium processor recommended). MS-DOS 6.22 or higher. 16 MB RAM required. 50 MB of free hard drive space. 1 MB of VRAM on your video card. Double-speed CD-ROM or higher. Sound Blaster sound card or 100% compatible sound card (recommended). Mouse. Network play requires IPX -compatible network card. Internet play requires an internet play service.
The game runs fine on at least Windows XP Professional SP2 to date, with no crashing. However, the games cd detection mechanism does not seem to either work with Windows, or modern cd drives.
It is possible to play Star Command using DOSBox. A user who opts to do so should note that the following command is necessary for DOSBox to recognize the Star Command CD (where D: is the CD drive it is located):
mount d d:\ -t cdrom
Sequel
A rather lackluster Windows 95 port was made, it gone by the name of Star Command: Deluxe.