Shaggy dog story
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In its original sense, a shaggy-dog story is an extremely long-winded tale featuring extensive narration of typically irrelevant incidents, usually resulting in a pointless or absurd punchline. These stories are also known as yarns, coming from the long tradition of campfire yarns.
Shaggy dog stories play upon the preconceptions of the art of joke telling that are held by their audience. The audience listens to the story with certain expectations, which are either simply not met or met in some entirely unexpected manner.[1]
One such story is "The Encounter with the Horrible Monster", a shaggy dog story that is told as if it were a horror story. The story is a tale of a horrible monster (or an escaped lunatic, or an escaped prisoner, or a gorilla), that pursues a character implacably. After a lengthy exposition describing the pursuit, during which the audience's expectations of a horrendous climax are built up, the monster eventually corners his victim, at which point he touches him saying "Tag! You're it!".[2]
Shaggy-dog story has come to also mean a joke where a pun is finally achieved after a long (and ideally tedious) exposition. The humor in the punch line may be due to the sudden, unexpected recognition of a familiar saying, since the story has nothing to do with the usual context in which the phrase is normally found, yet the listener is surprised to discover it makes sense in both situations. Therefore, if the audience is not already familiar with the phrase used in the punch line, or is not aware of the multiple meanings of the words in the phrase, the surprise ending of the joke cannot be recovered by "explaining" the joke to the audience.[citation needed]
A shaggy-dog story may not have a pun at all; the humor (if any) is then derived from the fact that the joke-teller held the attention of the listeners for a long time (such jokes can take five minutes or more to tell) for no reason at all (an anticlimax).[citation needed]
A more ribald or scatological version is The Aristocrats (joke).
Isaac Asimov, whose specialties included both science fiction and humor, wrote a short story called "Shah Guido G," referring to the story's Atlantean ruler. The story ends on an anticlimax, and when a reader protested that it was "nothing but a shaggy dog story", Asimov pointed out that the title "Shah Guido G" could also be read as "Shahgui [i.e. shaggy] Dog", indicating this had been his intention.
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[edit] The archetypical shaggy-dog story
The commonly believed archetype of the shaggy dog story is a story that concerns a shaggy dog. The story builds up, repeatedly emphasizing how amazing the dog is. At the climax of the story, someone in the story reacts with, "That dog's not so shaggy." The expectations of the audience that have been built up by the presentation of the story, that the story will end with a punchline, are thus disappointed. Cohen gives the following example of this story:[1]
- A boy owned a dog that was uncommonly shaggy. Many people remarked upon its considerable shagginess. When the boy learned that there are contests for shaggy dogs, he entered his dog. The dog won first prize for shagginess in both the local and the regional competitions. The boy entered the dog in ever-larger contests, until finally he entered it in the world championship for shaggy dogs. When the judges had inspected all of the competing dogs, they remarked about the boy's dog: "He's not so shaggy."
However, authorities disagree as to whether this particular story is the archetype after which the category is named. Eric Partridge, for example, provides a very different story, as do William and Mary Morris in The Morris Dictionary of Word and Phrase Origins.
According to Partridge and the Morrises, the archetypical shaggy dog story involves an advertisement placed in The Times announcing a search for a shaggy dog. In the Partridge story, an aristocratic family living in Park Lane is searching for a lost dog, and an American answers the advertisement with a shaggy dog that he has found and personally brought across the Atlantic, only to be received by the butler at the end of the story who takes one look at the dog and shuts the door in his face saying "But not so shaggy as that, sir!" In the Morris story, the advertiser is organizing a competition to find the shaggiest dog in the world, and after a lengthy exposition of the search for such a dog a winner is presented to the aristocratic instigator of the competition, who says "I don't think he's so shaggy."[3][4]
[edit] References
- ^ a b Ted Cohen. Jokes. University of Chicago Press, 8. ISBN 0226112306.
- ^ Bill Ellis (2001). Aliens, Ghosts, and Cults: Legends We Live. University Press of Mississippi, 27–28. ISBN 1578066484.
- ^ Leonard Feinberg (1978). Secret of Humor. Rodopi, 181–182. ISBN 9062033709.
- ^ Michael Quinion (1999-06-19). Shaggy Dog Story. World Wide Words.
[edit] Further reading
- Jan Harold Brunvand (January –March 1963). "A Classification for Shaggy Dog Stories". The Journal of American Folklore 76 (299): 42–68. DOI:10.2307/538078.
- Isaac Asimov (1991). "Shaggy Dog", Isaac Asimov's Treasury of Humor: A Lifetime Collection of Favorite Jokes, Anecdotes, and.... Houghton Mifflin Books, 49–67. ISBN 0395572266.
- Eric Partridge. "The Shaggy Dog Story", New Statesman, Statesman Pub. Co., 1931, pp. 534.
- Eric Partridge (1953). The ‘Shaggy Dog’ Story: Its Origin, Development and Nature (with a few seemly examples), C.H. Drummond (illustrator), London: Faber & Faber.
- Francis Lee Utley and Dudley Flamm (1969). "The Urban and the Rural Jest (With an Excursus on the Shaggy Dog)". Journal of Popular Culture 2: 563–577. DOI:10.1111/j.0022-3840.1969.0204_563.x.