Subroc-3D
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Subroc 3D | |
---|---|
Developer(s) | Sega |
Publisher(s) | Sega |
Release date(s) | 1983 |
Genre(s) | Action Arcade |
Mode(s) | Singe Player |
Platform(s) | Arcade, ColecoVision |
Input | 8-way joystick, 1 button |
Arcade cabinet | Upright and Cockpit |
Arcade CPU(s) | Z80 (@ 5 Mhz) |
Arcade sound system(s) | Samples (@ 5 Mhz) |
Arcade display | Raster, 240 x 224 pixels (Horizontal), 512 colors |
Subroc 3D is an arcade video game released in 1983 by Sega, and the first arcade video game to provide a three-dimensional image to the player, using a display that delivers individual images to each eye. (This is to be distinguished from the visuals used in games like Battlezone or Virtua Fighter, which use algorithms to display appropriately scaled and rotated graphics to provide the illusion of three dimensions in a two-dimesional display. The graphics in Subroc are two-dimensional handdrawn sprites displayed in a three-dimensional tableau.)