SuperSet
From Wikipedia, the free encyclopedia
SuperSet Software was a group founded by the friends Drew Major, Dale Neibauer, Kyle Powell and later Mark Hurst. Their work was based on classwork that they started in October 1981 at Brigham Young University, Provo Utah.
In 1983, Raymond Noorda from Novell engaged the work by the SuperSet crew. The team was originally assigned to create a CP/M disk sharing system to help network the CP/M hardware that Novell was selling at the time. The team was privately convinced that CP/M was a doomed platform and instead came up with a successful file sharing system for the newly introduced IBM-compatible PC.[citation needed]
They also wrote an application called Snipes, a text-mode game and used it to test the new network and demonstrate its capabilities. Along with Spasim and Maze War, Snipes was the precursor of many popular multi-player games such as Doom and Quake.[1]
This Network operating system was later called Novell NetWare. It has made a significant contribution to the success of Novell.[2]