Star Trek: The Next Generation: Klingon Honor Guard
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Star Trek: The Next Generation: Klingon Honor Guard was a first-person shooter set in the universe of Star Trek during the time of "The Next Generation".
The game was developed by MicroProse in 1998, using the Unreal game engine. As a fresh member of the elite 'Klingon Honor Guard', the player is tasked with foiling a plot to assassinate Chancellor Gowron.
Minimum specifications are a P133 or equivalent CPU (P200 recommended), 32 MB of RAM and 2 MB of video memory. Netplay is supported.