The Combatribes
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Combatribes | |
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Developer(s) | |
Publisher(s) | Technos |
Release date(s) | 1990, 1992 (SNES) |
Genre(s) | Side Scrolling Fighter |
Mode(s) | Single player, Two and Three Player Cooperative |
Platform(s) | Arcade, SNES |
Input | 8-way joystick, 2 Buttons |
Arcade cabinet | Upright |
Arcade display | Raster, Horizontal Standard Resolution |
The Combatribes is an arcade game, Combatribes about three cyborgs who team up to defeat Martha Splatterhand and her goons. There are evil clowns, unruly skaters, and a fire eater named Salamander to defeat as you progress throughout futuristic New York City in pursuit of some criminals to conquer and a hostage to save. The game was ported to the SNES.
The game was especially notable for the number of moves that could be performed on downed opponents (stomping on them, swinging them by their ankles, kicking them, or slamming their faces into the pavement). Other interesting moves included the ability to slam the heads of two opponents together. The brutality of the moves were slightly toned down for the home version (the spouts of bright red blood were removed). Players could harm one another by accident, though none of the grabs and throws could be performed on the other player characters.
In addition to the unique moves, the game was deceptively challenging in the later stages, and featured colorful graphics with large sprites and some dark humor. The Salamander boss is actually based on Karnov, the character from the game of the same name, who was also featured as an enemy boss in Data East's Bad Dudes.
Like many other games of the genre, there were three character types to choose from, a strong but slow character (Bulova), a fast but weak character (Blitz) and a medium stat character (Berserker). Each character was otherwise identical except for their dashing attack (a dash punch, a flying sidekick, and a flying knee respectively). Unlike many fighting games of the day, the player characters could not use weapons, except for large throwable objects on the first three levels (motorcycles on level 1, kart race cars on level 2, pinball machines on level 3).
As with many home ports of fighting games, the SNES version was not identical to the arcade version in other aspects. Unique to the SNES version were cutscenes of dialogue between the player characters and the defeated bosses, and a versus mode. The cyborg nature of the characters was not mentioned in the arcade version, nor was there anyone to rescue in the game's storyline, only gang members and bosses to defeat. The player was also given a colored bar instead of a number ticker to gauge vitality. There was also a new special move added (a kind of flame punch) to the versus mode for the player characters (the versus mode also allowed the player to take control of any enemy character from the game that had been unlocked in single player mode).
The arcade version of the game came in two types, 2 player version and 3 player simultaneous version. The SNES port was only 1 or 2 players.