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Thin client - Wikipedia, the free encyclopedia

Thin client

From Wikipedia, the free encyclopedia

A thin client, sometimes also called a lean client, is a computer (client) in client-server architecture networks which depends primarily on the central server for processing activities. The word "thin" refers to the small boot image which such clients typically require - perhaps no more than required to connect to a network and start up a dedicated web browser or "Remote Desktop" connection such as X11, Citrix ICA, Microsoft RDP or Nomachine NX.

In contrast, a thick or fat client does as much processing as possible and passes only data required for communications and archival storage to the server.

Contents

[edit] Introduction

In designing a client-server application, there is a decision to be made as to which parts of the task should be done on the client, and which on the server. This decision can crucially affect the cost of clients and servers, the robustness and security of the application as a whole, and the flexibility of the design for later modification or porting.

One design question is how application-specific the client software should be. Using standardized client software such as a Web browser or X11 display can save on development costs, since one does not need to develop a custom client—but one must accept the limitations of the standard client.

Depending on the outcome of these decisions we might say that we use either a thin client or a thick/fat client (or a mixture of both)

[edit] Definitions

A thin client (or a lean client) is a network computer without a hard disk drive, which, in client/server applications, is designed to be especially small so that the bulk of the data processing occurs on the server.

thin client (computing): A server-centric computing model in which the application software, data, and CPU power resides on a network server rather than on the client computer

[edit] Application program

A thin client as an application program communicates with an application server and relies for most significant elements of its business logic on a separate piece of software, an application server, typically running on a host computer located nearby in a LAN or at a distance on a WAN or MAN.

A thin client does most of its processing on a central server with as little hardware and software as possible at the user's location, and as much as possible at some centralized managed site.

The meaning of the words "significant elements," "core function," "most," and "as little" are arguable.

Other definitions of thin versus thick/fat client application program try to draw the line at whether the deployment of the application requires the installation of additional software at the user site or not. Unfortunately, this is also arguable, since e.g., a browser used for a client application might be part of one client platform, but not the other. So on one platform no additional software installation is required, while another client platform requires it. The only objective definition would seem to be whether the boot image that is normally used to start the user's computer needs to be modified in any way before the client can be used: if not, then, the client is probably thin. Another criterion is related to the management of the thin client device or program. If it can be centrally managed, it is probably thin.

However, a great deal of software is today typically included in a base boot image, specifically to support various user applications, so that it need not be reinstalled on every computer. Often, a departmental boot image is prepared to include applications specific to a department.

[edit] User-interface device

A thin client as a device is designed to provide just those functions which are useful for user-interface programs. Often such devices do not include hard disk drives, which may become corrupted by the installation of misbehaved or incompatible software, but instead, in the interests of low maintenance cost and increased mean-time between failures (MTBF) the thin client device will use read-only storage such as a CD-ROM, Network Virtual Drive or flash memory.

Ideally the user will have only a screen, keyboard, a pointing device (if needed) and enough computer to handle display and communications. Companies that develop and market these devices include Wyse, Neoware, Hewlett-Packard, VXL Instruments, IGEL (Melchers)[[1]],Sun Microsystems, Teco, HCL Peripherals, and others (such as Chip PC, WML (UK), The Symbiont (USA), [[2]],Samc 08:58, 25 February 2007 (UTC) and Nexterm[[3]]).

[edit] Device for running a thin client application program

"Thin client" has also been used as a marketing term for computer appliances designed to run thin client software. Wyse Winterms, Neoware's Appliances, Hewlett-Packard HP Compaq t-series, Chip PC Jack PC, X terminal, Clearcube or Web kiosk might be considered thin clients in this sense.

The latest concept in this genre is 'Ultra Thin Client' technology - which takes the 'thin' concept one step further by running the connection client software (Citrix, Windows Terminal Services, telnet etc) directly from the appliance's hardware. This is a marked difference to legacy thin-client hardware architecture which ran an operating system, often Windows CE or Linux between the hardware and connection client software. There are many benefits in not requiring an operating system, lower cost, higher performance and non-vulnerablity to viruses.

[edit] Software thin client

Most thin clients are software-only however, and run on standard PC hardware. One example of this software-only thin client is PXES Universal Linux Thin Client and Pilotlinux. Knoppix is also actively pursuing this market, as is ThinStation. (See also Puppy Linux). An example on the Windows platform is the BeTwin program, which uses extra VGA/DVI graphics ports, or cards, in the host PC plus USB connected keyboards and mice to enable additional workstations.

[edit] Examples of thin client and thin client usage

The advocates of both architectures tend to have contentious relationships. In practice, there seems to be little to choose between the two approaches for many applications. A few situations may clearly call for one or the other. Distributed computing projects such as the SETI@home project (whose whole point is to pass off computationally intensive analysis to a large collection of remote computers) are applications that require thick/fat clients. On the other hand multicasting entertainment or educational material to a number of clients might best be done with thin clients since exactly the same material is to be presented at each.

Several companies now sell thin-client laptops that can access internal resources through a Virtual private network so the connection between client and server passes through an encrypted tunnel. This can allow mobile workers to access security-sensitive databases with less risk of lost or compromised data should the laptop be lost or stolen since it has no local storage.

Some technologies such as Network Virtual Disks or Disk Drive Images are aimed to provide central management and security/reliability/affordability comparable to what is found in Thin Client devices: the OS that operates the client is stored on a shared virtual disk image (a disk image file) that is housed on a server in the clients' LAN. This virtual disk drive is "write protected" and shared by several clients at the same time. The content of this virtual disk drive is streamed on demand to the clients. Yet, all the computing is done by the client itself. Instead of centralizing a complete computer (centralize the storage, CPU, memory, devices etc) this approach centralizes only the hard disk drives. Because the virtual disk drives can be shared and protected, the aim to reduce TCO is also achieved with this technology. This technology can be used to run typical Embedded Operating Systems such as Embedded Linux and Windows XP Embedded, but also to run desktop operating systems such as Microsoft Windows XP Pro, FreeBSD or Linux.

Organizations that develop and market Network Virtual Disks include Wyse (Streaming Manager), Linux Terminal Server Project (LTSP), IBM (iBoot technology), Neoware (Image Manager), and Ardence. Network Block Device support is another kind of Network Virtual Disk embedded in Unix and Linux.

[edit] Advantages of thin clients

Obviously, boot image control is much simpler when only thin clients are used - typically a single boot image can accommodate a very wide range of user needs, and be managed centrally, resulting in:

  • Lower IT admin costs. Thin clients are managed almost entirely at the server. The hardware has fewer points of failure and the local environment is highly restricted (and often stateless), providing protection from malware.
  • Easier to secure. Thin clients can be designed so that no application data ever resides on the client (it is entirely rendered), centralizing malware protection.
  • Lower hardware costs. Thin client hardware is generally cheaper because it does not contain a disk, application memory, or a powerful processor. They also generally have a longer period before requiring an upgrade or becoming obsolete. The total hardware requirements for a thin client system (including both servers and clients) are usually much lower compared to a system with fat clients. One reason for this is that the hardware is better utilized. A CPU in a fat workstation is idle most of the time. With thin clients, memory can be shared. If several users are running the same application, it only needs to be loaded into RAM once with a central server. With fat clients, each workstation must have its own copy of the program in memory.
  • Lower Energy Consumption. Dedicated thin client hardware has much lower energy consumption than thick client PCs. This not only reduces energy costs but may mean that in some cases air-conditioning systems are not required or need not be upgraded which can be a significant cost saving and contribute to achieving energy saving targets.
  • Worthless to most thieves. Thin client hardware, whether dedicated or simply older hardware that has been repurposed via cascading, is useless outside a client-server environment. Burglars interested in computer equipment have a much harder time fencing thin client hardware (and it is less valuable).
  • Hostile Environments. Most devices have no moving parts so can be used in dusty environments without the worry of PC fans clogging up and overheating and burning out the PC.
  • Less network bandwidth. Since terminal servers typically reside on the same high-speed network backbone as file servers, most network traffic is confined to the server room. In a fat client environment if you open a 10MB document that's 10MB transferred from the file server to your PC. When you save it that's another 10MB from your PC to the server. When you print it the same happens again - another 10MB over the network to your file server and another 10MB back to the printer. This is highly inefficient. In a thin client environment only mouse movements, keystrokes and screen updates are transmitted from/to the end user. Over efficient protocols such as ICA or NX this can consume as little as 5Kbps bandwidth.
  • More efficient use of resources. A typical thick-client will be specified to cope with the maximum load the user needs, which can be inefficient at times when it is not utilised. In contrast, thin clients only use the exact amount of resources required by the current task - in a large network, there is a good probability the load from each user will fluctuate in a different cycle to that of another user (i.e. the peaks of one will more than likely correspond, time-wise, to the troughs of another.
  • Simple hardware upgrade path. If the peak resource usage is above a pre-defined limit, it is a relatively simple process to add another rack to a blade server (be it power, processing, storage), boosting resources to exactly the amount required. The existing units can be continued in service alongside the new, whereas a thick client model requires an entire desktop unit be replaced, resulting in down-time for the user, and the problem of disposing of the old unit.

[edit] Advantages of thick clients

  • Fewer server requirements. A thick client server does not require as high a level of performance as a thin client server (since the thick clients themselves do much of the application processing). This results in drastically cheaper servers.
  • Better multimedia performance. Thick clients have advantages in multimedia-rich applications that would be bandwidth intensive if fully served. For example, thick clients are well suited for video gaming.
  • More flexibility. On some operating systems (such as Microsoft Windows) software products are designed for personal computers that have their own local resources. Trying to run this software in a thin client environment can be difficult.

[edit] Advantages of Network Virtual Disks clients

  • It is easier to update the OS for the thin clients and to keep all thin clients on the same OS version

[edit] Disadvantages of Network Virtual Disks clients

  • 100Base-T LAN required. Because of the amount of data streamed to the clients, it is usually difficult to have a Network Virtual Disk client connected through a WAN link to the server that houses the disk, and hence the OS

[edit] Protocols

Some examples of protocols used for thin clients - server communication are:

XML over HTTP
used by XHTML and BXML of Backbase to define Rich Internet Applications
X11
used by essentially all Unix variants
X11 over SSH
used by Unix variants that want to provide authentication and encryption of the X11 protocol
NX technology
compresses, and caches the X11 protocol for better performance
VNC
allows for (virtual) desktop sharing
Citrix ICA
with MetaFrame
RDP
the default remote desktop access mechanism for MS-Windows
HTML over HTTP
used by a myriad of web applications

[edit] See also

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