Trident Microsystems
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Trident Microsystems is a supplier of display-processors for flat panel displays (plasma, LCD, etc.). At one time, Trident was also a supplier of PC graphics chipsets and sound controllers.
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[edit] History
Late in the 1980s, Trident (along with Oak Technologies) gained a reputation for selling inexpensive (for the time) but slow SVGA chipsets. Many OEMs built add-in-boards using Trident VGA chipsets. As the PC graphics market shifted from simple framebuffer displays (basic VGA colour monitor output) to more advanced hardware acceleration (multi-resolution, SVGA output; not to be confused with 3D hardware-acceleration), Trident continued its strategy of selling modestly performing chips at compelling pricepoints. In the mid-1990s, the company (briefly) caught up with its main competition: the TGUI-9680's feature-set was comparable to the S3 Graphics Trio64V+, although the Trio64V+ outperformed the 9680 in true-color mode.
The rapid introduction of 3D-graphics caught many graphics suppliers off guard, including Trident. It was not until the late 1990s that Trident finally released a competitive chip, the TGUI-9880 (Blade3D.) By this time, Trident's reach had once again retreated to the low-end OEM market, where it was crowded by ATI, S3, and SiS.
Meanwhile, in the laptop market, Trident was an early pioneer of embedded-DRAM, a semiconductor manufacturing technique which combines a graphics-controller and framebuffer-RAM on a single chip. The resulting combo-chip saved precious board-space by eliminating several RAM chips normally required for framebuffer storage.
Although Trident enjoyed some success with its 3DImage and Blade3D product-lines, the entry of Intel into PC graphics signalled the end of the bottom-end, graphics-chip market. Trident partnered with motherboard chipset suppliers several times to integrate its graphics technology into a motherboard chipset (i.e. ALi CyberALADDiN, VIA PLE133), but these achieved marginal success. Faced with a contracting market and rising research and development costs (due to the increasing sophistication of 3D-graphics rendering), Trident announced in June, 2003, a substantial restructuring of the company.
In late 2003, XGI completed an acquisition of Trident's former graphics division.
[edit] Graphics chipsets
The following lists are not complete.
Desktop
- 8800 (1988) - first S/VGA compatible chipset (ISA), 512KB framebuffer
- 8900 - high-color (65,536) display-mode support, 1MB framebuffer
- 9000 - first integrated (VGA+RAMDAC) VGA chipset
- 92xx, 94xx - first Windows accelerators
- 9440 (1994) - first performance competitive Windows 2D-accelerator (2MB PCI/VLB)
- 9660 - similar to 9440, 64-bit datapath
- 9680, 9682, 9685 - motion video accelerator (zoom + YUV->RGB, Directdraw overlay)
- 3DImage975, 3DImage985 - first Windows 3D-accelerators (4MB PCI/AGP)
- Blade3D (1999) - first performance competitive Windows 3D-accelerators (8MB PCI/AGP)
- Blade XP
- XP4 - DirectX 8 chip.
- XP4E - AGP8x support.
- XP8 (cancelled) - DirectX 9 chip, marketed for under $100US.
- XP10 (cancelled) - PCI Express controller.
Mobile
- 9525DVD
- CyberBlade
- CyberBlade e4-128
- CyberBlade i1
- CyberBlade i7
- Blade XP
- XP4
- XP4m16/XP4m32 - embedded memory.
- XP8 (cancelled) - DirectX 9 chip.
Integrated
- ALi CyberALADDiN-T ()
- ALi CyberALADDiN-P4 (CyberBLADE XP2)
- ? (codename Napa2T)
- ? (codename Napa2-P4)
- ? (codename Napa2-Banias)
[edit] Sound chipsets
- Trident 4DWAVE-DX/NX, based on the T² platform which is also used by SIS and ALi for their own audio interfaces. Supports Q3D 2.0.