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VESA BIOS Extensions - Wikipedia, the free encyclopedia

VESA BIOS Extensions

From Wikipedia, the free encyclopedia

VESA BIOS Extensions (VBE) comprise a VESA standard, currently at version 3, that defines the interface that can be used by software to access compliant video boards at high resolutions and bit depths. This is opposed to the "traditional" int 10h BIOS calls, which max out at the resolution of 640×480 pixels with 16 color (4-bit) depth.

VBE is made available through the video adapter's BIOS, which installs interrupt vectors pointing at itself during system startup. Unfortunately, the older versions of VBE (those bundled with the vast majority of existing video boards) supported only a real mode interface, which couldn't be used without a significant performance penalty from within protected mode operating systems, such as Windows 95 or Linux. This meant that the VBE standard was almost never used for writing video-drivers, and each video board vendor had to invent a proprietary protocol for communicating with their own board(s). Despite this, many existing drivers still thunk out to the real mode interrupt to initialize screen modes and gain direct access to a card's linear frame buffer, tasks which would otherwise involve many hundred port writes that change from card to card.

Contents

[edit] Standards

[edit] VESA BIOS Extensions (VBE Core) 2.0 [Nov. 1994]

This standard provides the primary functionality of the VESA BIOS Extensions. It allows applications to determine the capabilities of the graphics card and provides the ability to set the display modes that are found. VBE 2.0 adds some new features above the prior VBE 1.2 standard including linear framebuffer access and protected mode banking. Some of the VBE Core 2.0 features include:

  • Linear Framebuffer Access. Enables direct framebuffer access in protected mode as one large area of memory instead of less efficient smaller chunks.
  • Protected Mode Banking. Allows access to the framebuffer from protected mode without “thunking” down to real mode.
  • Super VGA page flipping. Allows higher performance animation to provide for smooth animation for computer games and other high performance graphics programs.
  • Super VGA virtual screens. Allows software to set up virtual display resolutions, larger than the actual displayed resolution, and smoothly scroll or pan around the larger image.
  • High Color and TrueColor Modes. Industry standard 16 and 256 color graphics modes for resolutions from 320x200 right up to 1600x1200.

[edit] VESA BIOS Extensions (VBE Core) 3.0 [Sep. 1998]

A superset of the VBE 2.0 standard. This standard adds refresh rate control, support for stereo glasses, improved multi-buffering support and other functions to the VBE 2.0 standard.

  • Triple Buffering. Allows high speed applications to perform multi-buffering with less screen flickering and without having to wait for the graphics controller.
  • Refresh Rate Control using GTF timings. This allows applications and operating system utilities to change the refresh rate in a standard way on all VBE 3.0 graphics controllers. Important for stereo applications, since when stereo is enabled, the user’s effective refresh rate is cut in half.
  • Stereo Page Flipping. When viewing an application using stereo hardware, software needs to page flip twice as much as normal, because it needs to generate separate images for each eye. This new feature allows stereo compatible software to display properly.
  • Hardware Stereo Sync. Allows stereo software to determine if there is a connector for stereo glasses on the user’s graphics card.

[edit] VBE/Accelerator Functions (VBE/AF) [Aug. 1996]

VBE/AF provides a low-level, standard interface to common acceleration functions available on most hardware. Some of the functions supported in the standard are access to hardware cursors, Bit Block Transfers (Bit Blt) , off screen sprites, hardware panning, drawing and other functions.

[edit] Supplemental specifications

Supplemental specifications provides device independent interface between application software and Super VGA hardware. Function numbers are assigned by VESA Software Standards Committee (SSC).

[edit] Power Management Extensions (PM)

see VESA Display Power Management Signaling

DPMS is a hardware standard that allows graphics cards to communicate with DPMS-compliant monitors via a special signaling system that can be used with existing graphics controllers and monitor cables. This signaling system allows the graphics card to tell the monitor to go into a number of different power management or power saving states, which effectively allow the monitor to turn itself off when it is not in use.

[edit] Flat Panel Interface Extensions (FP)

Allows access to special features in flat panel controllers.

[edit] Audio Interface Extensions (AI)

Provides standard to audio services.

[edit] OEM Extensions

Provides standard entry to vendor specific extensions.

[edit] Display Data Channel (DDC)

Main article: Display Data Channel

The Display Data Channel or DDC is a digital connection between a computer display and a graphics adapter that allows the display to communicate its specifications to the adapter. The standard was created by VESA.

[edit] Serial Control Interface (SCI)

Provides hardware independent means for operating system and application to read and write data over I²C serial control interface.

[edit] VESA video mode numbers

Starting in VBE/Core 2.0, VESA no longer defines new VESA mode numbers and no longer require support of existing numbers. To properly detect information of a screen mode, use Function 01h - Return VBE Mode Information.

Mode 81FFh is a special video mode designed to preserve current memory contents and give access to the entire video memory.

640x400 640x480 800x500 800x600 896x672 1024x640 1024x768 1152x720 1280x1024 1440x900 1600x1200
256 color palette 256 257 367 259 303 362 261 357 263 352 284
15-bit (5:5:5) 289 272 368 275 304 363 278 358 281 353 285
16-bit (5:6:5) 290 273 369 276 305 364 279 359 282 354 286
24-bit (8:8:8) 291 274 370 277 306 365 280 360 283 355 287
32-bit (8:8:8) 292 297 371 302 307 366 312 361 317 356 322

352 also appears to select 1280x800 (8-bit) for various laptops' displays. vga=834 is 1400x1050

[edit] Linux video mode numbers

The Linux kernel allows user configuration of VESA modes at boot time using the 'vga' kernel parameter. This parameter does not directly accept VESA video mode numbers; instead, a Linux video mode number must be calculated using the VESA number.

To calculate the Linux video mode number add 512. The resulting decimal value can be passed to the kernel in the form 'vga=XXX', where XXX is the value.

[edit] External links

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