With Great Power...
From Wikipedia, the free encyclopedia
With Great Power... | |
---|---|
Designer(s) | Incarnadine Press |
Publisher(s) | Indie Press Revolution |
Publication date | |
Genre(s) | Superhero fiction |
System | |
With Great Power... is a Silver Age superhero role-playing game, independently published by Incarnadine Press.
The rules of the game are designed to encourage players to think in terms of what would benefit the story, rather than doing what would benefit the character. As such, "suffering" can aid a character - generally, the more a character suffers, the stronger he is.
Play is structured into two types of scenes: "enrichment scenes", focusing on character development, and "conflict scenes", focusing on clashes between heroes and villains, or amongst the heroes themselves. Enrichment scenes "belong" to individual characters and players, though these can invite other players to participate in the scene, either as their character playing different non player characters. The hosting player has final say on what goes on in the scene, except that each scene will feature a conflict, with the stakes of each side defined by the hosting player and by their opposition, respectively. A players opposition is the gamemaster, the gamemaster's is the players. Conflict scenes, on the other hand, is not the province of any one participant. One character "picks a fight" with another character, after which each player not already engaged in a conflict has a chance of picking a fight. A fight is between two characters only. If a character is engaged in combat with more than one opponent, he will have one separate "page of conflict" for each player. For each page of conflict, each player defines a set of stakes. The battle ends when one character is unable to best his opponents assault.
Thus, the role of the gamemaster has been much reduced, taking away all their power as "referee". Instead, the gamemaster controls the villain(s), a type of character equal, but opposed to, a hero. The only real privileges left for the gamemaster are being the only participant allowed more than one character, and deciding in which order the players are allowed to host enrichment scenes.