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List of Mario games by genre - Wikipedia, the free encyclopedia

List of Mario games by genre

From Wikipedia, the free encyclopedia

Contents

[edit] Mario series

This category includes any of the main Mario games: platform games (2D and 3D) that predominantly feature Mario in the plot.

[edit] Orginal series

Title Released Developer System Dimension
Donkey Kong 1981 Nintendo Arcade 2D
Mario Bros. 1983 Nintendo RD1 Arcade 2D
Super Mario Bros. 1985 Nintendo EAD Famicom/NES 2D
Super Mario Bros.: The Lost Levels 1986 Nintendo EAD Famicom Disk System 2D
Super Mario Bros. 2 1988 Nintendo EAD NES 2D
Super Mario Bros. 3 1988 Nintendo EAD Famicom/NES 2D
Super Mario Land 1989 Nintendo RD1 Game Boy 2D
Super Mario World 1990 Nintendo EAD Super Famicom/Super NES 2D
Super Mario Land 2: 6 Golden Coins 1992 Nintendo RD1 Game Boy 2D
Super Mario 64 1996 Nintendo EAD Nintendo 64 3D
Super Mario Sunshine 2002 Nintendo EAD Nintendo Gamecube 3D
New Super Mario Bros. 2006 Nintendo EAD Nintendo DS 2D
Super Paper Mario 2007 Intelligent Systems Wii 2D/3D
Super Mario Galaxy 2007 Nintendo EAD Tokyo Wii 3D

[edit] Remakes of platformers

Title Released Developer System
Vs. Super Mario Bros. 1986 Nintendo EAD Famicom/NES
Super Mario Bros. 1986 Nintendo RD1 Game & Watch (New Wide Screen)
Super Mario All-Stars 1993 Nintendo EAD Super Famicom/Super NES
Super Mario All-Stars/Super Mario World 1994 Nintendo EAD Super NES
Super Mario Bros. Deluxe 1999 Nintendo EAD Game Boy Color
Super Mario Advance 2001 Nintendo RD2 Game Boy Advance
Super Mario World: Super Mario Advance 2 2001 Nintendo RD2 Game Boy Advance
Famicom Mini Super Mario Bros. 2003 Nintendo EAD Game Boy Advance
Super Mario Advance 4: Super Mario Bros. 3 2003 Nintendo RD2 Game Boy Advance
Classic NES Series Super Mario Bros. 2004 Nintendo EAD Game Boy Advance
Famicom Mini Super Mario Bros. 2 2004 Nintendo EAD Game Boy Advance
Super Mario 64 DS 2004 Nintendo EAD Nintendo DS

[edit] Mario RPG series

In 1996, Nintendo and Squaresoft (developer of the famous Final Fantasy series, now known as Square-Enix) teamed up to bring Mario into the RPG genre. Since then, Intelligent Systems has been working on the Paper Mario games (RPGs with a distinctive graphical style) and AlphaDream has been working on the Mario & Luigi games. These RPGs not only provide a slant to menu-based battles, but also expand upon the Mario world in ways not possible in platformers. With the exception of the Mario and Luigi series, Luigi tends to have a minor role in Mario RPGs.

[edit] Original Games

Title Released Developers System
Super Mario RPG: Legend of the Seven Stars 1996 Square/Nintendo Super Famicom/Super NES

[edit] Paper Mario

Title Released Developer System
Paper Mario 2000 Intelligent Systems Nintendo 64
Paper Mario: The Thousand-Year Door 2004 Intelligent Systems GameCube
Super Paper Mario 2007 Intelligent Systems Wii

[edit] Mario & Luigi

Title Released Developer System
Mario & Luigi: Superstar Saga 2003 AlphaDream Game Boy Advance
Mario & Luigi: Partners in Time 2005 AlphaDream Nintendo DS


[edit] Mario Party series

The original Mario Party was hailed as a triumph in fun multiplayer party gaming—almost single-handedly coining the genre. Even though the series is regularly berated for its yearly updates, it continues to be popular, and introduces new ideas and refinements with each entry.

Title Released Developer System
Mario Party 1998 Hudson Soft Nintendo 64
Mario Party 2 1999 Hudson Soft Nintendo 64
Mario Party 3 2000 Hudson Soft Nintendo 64
Mario Party-e 2001 Hudson Soft Game Boy Advance e-Reader
Mario Party 4 2002 Hudson Soft GameCube
Mario Party 5 2003 Hudson Soft GameCube
Korokoro Party 2004 Capcom Arcade
Mario Party 6 2004 Hudson Soft GameCube
Mario Party Advance 2005 Hudson Soft Game Boy Advance
Mario Party 7 2005 Hudson Soft GameCube
Mario Party 8 2007 Nintendo Wii

[edit] Mario sports series

[edit] Mario Kart series

In 1992, Nintendo took the major Mario characters and put them into a simple circuit racing game, then threw in weapons, power slides and a battle mode. Super Mario Kart and its sequels have become some of the best loved Nintendo games of all time—primarily for the multiplayer focus. The latest incarnation on the Nintendo DS even allows for online play.

Title Released Developer System
Super Mario Kart 1992 Nintendo EAD Super Famicom/Super NES
Mario Kart 64 1996 Nintendo EAD Nintendo 64
Mario Kart: Super Circuit 2001 Intelligent Systems Game Boy Advance
Mario Kart: Double Dash!! 2003 Nintendo EAD GameCube
Mario Kart Arcade GP 2005 Namco Arcade
Mario Kart DS 2005 Nintendo EAD Nintendo DS
Mario Kart Arcade GP 2 2007 Namco Arcade

[edit] Mario Golf series

Mario Golf is a sports video game series that was developed by Camelot Software Planning and published by Nintendo. It began on the Nintendo 64 with two games, one for the N64 and the other for the Game Boy Color. Since then, each successive generation has had two games, one for the console and the second for the handheld platform game.

Title Released Developer System
Golf (precursor) 1985 Nintendo RD1 Nintendo Entertainment System
Golf Japan Course 1987 Nintendo RD1 Famicom Disk System
Golf U.S. Course 1987 Nintendo RD1 Famicom Disk System
NES Open Tournament Golf 1991 Nintendo RD1 Famicom/NES
Mario Golf 1999 Camelot Nintendo 64
Mario Golf 1999 Camelot Game Boy Color
Mario Golf: Toadstool Tour 2003 Camelot GameCube
Mario Golf: Advance Tour 2004 Camelot Game Boy Advance

[edit] Mario Tennis series

Mario Tennis is a sports video game series that began in 1995 with Mario's Tennis for the Virtual Boy. In the vein of other Mario sport games, it features Mario and his all-star cast competing in a game of tennis. Since its second generation on the Nintendo 64, each successive generation features a console and a handheld version and all of them developed by Camelot Software Planning.

Title Released Developer System
Mario's Tennis 1995 Nintendo Virtual Boy
Mario Tennis 2000 Camelot Nintendo 64
Mario Tennis 2000 Camelot Game Boy Color
Mario Power Tennis 2004 Camelot GameCube
Mario Tennis: Power Tour 2005 Camelot Game Boy Advance

[edit] Mario Strikers series

Mario Strikers is a soccer video game series that was developed by Next Level Games and published by Nintendo. The first game is for Gamecube and the second is for Wii.

Title Letout Developer System
Super Mario Strikers 2005 Next Level Games GameCube
Mario Strikers Charged 2007 Next Level Games Wii

[edit] Other sports

With the overwhelming success of Mario's golf and tennis games on the Nintendo 64—partly down to tight control systems, but largely to the vibrant special effects and colorful characters—has led to a new wave of sporting titles on the horizon.

Title Letout Developer System
Mario Superstar Baseball 2005 Namco GameCube
Mario Hoops 3-on-3 2006 Square Enix Nintendo DS
Mario & Sonic at the Olympic Games 2007 Nintendo/Sega Wii/DS

[edit] Mario puzzle series

[edit] Puzzle

When Dr. Mario was released on the NES and Game Boy it instantly become one of the more popular block puzzle games that flooded the market during the Tetris fever. In fact, the game's simplicity and longevity have meant that the series is still getting released sixteen years later with little or no changes made to the basic formula.

Title Released Developer System
Dr. Mario 1990 Nintendo RD1 Famicom/NES
Dr. Mario 1990 Nintendo RD1 Game Boy
Tetris & Dr. Mario 1994 Nintendo RD1 Super Famicom/Super NES
Dr. Mario 1998 Nintendo RD1 Super Famicom Nintendo Power
Dr. Mario 64 2001 Newcom Nintendo 64
Nintendo Puzzle Collection 2003 Nintendo Software Technology GameCube
Famicom Mini Dr. Mario 2003 Nintendo RD1 Game Boy Advance
Dr. Mario & Puzzle League 2005 Intelligent Systems Game Boy Advance

[edit] Remakes of Puzzle Games

Title Released Developer System
Dr. Mario 2004 Game Boy Advance

[edit] Mario's Picross series

Picross is a paint by numbers game on a 5×5 to 15×15 grid in which digits along the sides describe the widths of squares to be filled out, or etched in, by Mario's pickaxe in order to reveal a picture within a time limit. It was similar to the Sudoku and Minesweeper, but was never popular in North America.

Title Released Developer System
Mario's Picross 1995 Jupiter Game Boy
Mario's Picross 2 1995 Jupiter Game Boy
Mario's Super Picross 1995 Jupiter Super Famicom

[edit] Hotel Mario

On the compact disc-interactive console by Philips, is the obscure quality puzzle-action game where Mario must take the elevator between the several floors of a hotel to shut every door to clear the level. Like in Wrecking Crew, the path Mario takes is critical so that he does not walk into enemies. Some enemies open doors on each floor and will end the game if every door in the stage is opened. Each hotel ends in a boss battle with one of the Koopas from Super Mario Bros. 3 until Bowser at the end.

[edit] Wrecking Crew series

One of the early, pre-Super Mario Bros. Famicom games, Wrecking Crew combined action with puzzle. As Mario, players have to chip away all of |the stone walls on each tower, avoiding enemies and being sure not to get trapped. In 1998 a pseudo-sequel was created, putting Wrecking Crew into a more generic block puzzle format.

Title Released Developer System
Wrecking Crew 1985 Nintendo RD1 Famicom/NES
Wrecking Crew '98 1998 Nintendo RD1 Super Famicom Nintendo Power cartridge
Famicom Mini Wrecking Crew 2004 Nintendo RD1 Game Boy Advance

[edit] Mario Paint/Artist series

Mario Paint on the Super NES was a simple package that did not really have much to do with Mario, but gave Super NES-owners a chance to create their own artwork, music and animations. More complicated packages were planned for the Nintendo 64 64DD, but only a few of these made it into the market.

Title Released Developer System
Mario Paint 1992 Nintendo EAD Super Famicom/Super NES
Mario Artist: Paint Studio 1999 Nintendo EAD Nintendo 64 64DD
Mario Artist: Talent Studio 2000 Nintendo EAD Nintendo 64 64DD
Mario Artist: Communication Kit 2000 Nintendo EAD Nintendo 64 64DD
Mario Artist: Polygon Studio 2000 Nintendo EAD Nintendo 64 64DD

[edit] Misc. Mario spinoffs and platformers

Title Released Developer System
Return of Mario Bros. 1988 Nintendo RD1 Famicom Disk System
Mario Clash 1995 Nintendo EAD Virtual Boy
Famicom Mini Mario Bros. 2004 Nintendo RD1 Game Boy Advance
Mario Bros.-e 200? Nintendo ??? Game Boy Advance e-Reader
Mario's Cement Factory 1983 Nintendo RD1 Game & Watch (New Wide Screen)
Mario's Bombs Away 1983 Nintendo RD1 Game & Watch (Panorama Screen)
Mario Bros. 1983 Nintendo R&D1 Game & Watch
Mario the Juggler 1991 Nintendo RD1 Game & Watch (New Wide Screen)
Mario & Wario 1993 Game Freak Super Famicom
Luigi's Mansion 2001 Nintendo EAD GameCube
Mario Pinball Land 2004 Fuse Game Boy Advance
Dance Dance Revolution: Mario Mix 2005 Konami GameCube
Super Princess Peach 2006 TOSE Nintendo DS
Itadaki Street DS 2007 Square Enix Nintendo DS


[edit] Licensed Mario games

The following games were licensed by Nintendo, but not developed or published by Nintendo.

Title Rekeased Developer System
Mario is Missing 1993 Software Toolworks NES
Mario is Missing 1993 Software Toolworks Super NES
Mario's Time Machine 1993 Software Toolworks Super NES
Mario's Time Machine 1994 Software Toolworks NES
Mario's Early Years: Fun with Numbers 1994 Software Toolworks Super NES
Mario's Early Years: Fun with Letters 1994 Software Toolworks Super NES
Mario's Early Years: Preschool Fun 1994 Software Toolworks Super NES
Hotel Mario 1994 Philips CD-i

[edit] Cancelled Super Mario games

For one reason or another, the following Super Mario games were announced but never commercially released.

[edit] Super Mario Bros. 2

[edit] Super Mario's Wacky Worlds

[edit] Super Mario FX

[edit] VB Mario Land

  • Developer: Nintendo RD1
  • System: Virtual Boy
  • Classic Mario platforming on the Virtual Boy in a world where Wario is in charge. Mario could walk into the backgrounds of levels and enter top-down Zelda-like areas as well as the classic platforming action. The game was not finished before the Virtual Boy's untimely demise.

[edit] Super Mario 64 2

  • Developer: Nintendo EAD
  • System: Nintendo 64
  • From shortly after the release of Super Mario 64, Shigeru Miyamoto promised a sequel to Super Mario 64. The game was apparently going to feature Mario and Luigi, and was said to be at varying stages of development throughout the life of the Nintendo 64 console. The game was never shown and never released, and it may eventually become the Super Mario 128 project that also has never been released.

[edit] Mario Artist

  • Developer: Nintendo EAD
  • System: Nintendo 64 64DD
  • On top of the Mario Artist games that were released, four more were announced: Sound Maker, Graphical Message Maker, Video Jockey and Game Maker. It is thought that elements from these entries, made it into the games that were released.

[edit] Super Mario 128

  • Developer: Nintendo EAD
  • System: GameCube/Wii
  • Like Super Mario 64 2 before it, Super Mario 128 has been long-awaited and will almost definitely never be released. However, experiments of the game have reportedly led to the development of the Wii controller and has inspired the development of the Mario game for the Wii console (like how experiments with Super Mario FX led to the development of the Nintendo 64 controller and Super Mario 64). However, during his keynote speech at the Game Developers Conference 2007, Nintendo's Shigeru Miyamoto revealed what eventually happened to Super Mario 128. "What happened to Mario 128?" said Miyamoto at the end of his keynote, "most of you already played it...," then the screen showed that Mario 128 equaled Pikmin.


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