Blood Money (computer game)
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Blood Money | |
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Developer(s) | DMA Design |
Publisher(s) | Psygnosis |
Release date(s) | 1989 |
Genre(s) | Scrolling shooter |
Mode(s) | Single player |
Platform(s) | Amiga, Commodore 64, Atari ST, PC (MS-DOS) |
Media | Floppy disk, Cassette |
Input | Joystick, Keyboard (PC) |
Blood Money is a scrolling shooter game developed by DMA Design for the Amiga, Commodore 64, Atari ST and IBM PC compatibles (MS-DOS). It was released on January 6, 1989 and published by Psygnosis.
[edit] Gameplay
The game consists of four levels, each being a planet with a unique environment and a wide vaiety of unique enemies. The player uses a different type of attack craft on each level. There is a metal world (uses a helicopter, ocean world (which uses a submarine), ice world (uses a man in a spacesuit) and a red monster world (which uses a jet fighter). The player can only select one of the first two worlds to start with, but after they have completed a level they can play on any of the three remaining planets in any order. At the end of world the player ultimately meets a boss. The player can upgrade their attack craft with Power-ups such as support missiles and neuron bombs by destroying enemies which drop coins, then going to one of several shops scattered across each world and spending the coins.
The game has received praise for its music, which was composed by Ray Norrish.
[edit] Screenshots
[edit] Reviews
- Blood Money at MobyGames
- Game review (got 94 % from Zzap!64)
- Game review at SHMUPS! with many screenshots
- Another review