Craig Mullins
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Craig Mullins (1964) is an American-born concept artist specializing in painting. His website has an extensive collection of his featured work on such projects as Marathon 2 and Infinity, Final Fantasy, Halo, and Age of Empires III.
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[edit] Biography
He was born in 1964 in California and moved at the age of 3 to Ohio. When 18 he went back to California where for several years he lived in the proximity of Los Angeles. Today he lives in Hawaii.
Mullins was classically trained (attending Pitzer College of Claremont, California (where he stayed for around 2 years) and the Art Center College of Design) but was introduced to digital art with the release of Dubner PaintBox in 1987. Mullins has indicated that he now creates his images almost exclusively in the digital environment — using Corel Painter and Adobe Photoshop on a Dell workstation from his home studio in Hawaii.
[edit] Work
[edit] In film
He did matte paintings for these pictures:
- The Matrix Revolutions
- Armageddon
- Flubber
- Contact
- Apollo 13
- Final Fantasy: The Spirits Within
- Forrest Gump
[edit] In videogames
He did illustrations for the following videogames:
- Marathon
- Halo: Combat Evolved
- Age of Empires
- Need for Speed
- Return to Castle Wolfenstein
- Europa Universalis III
[edit] Currently
He's been known to occasionally post and comment in the SpeedPainting threads of *Sijun forums
[edit] Publications
Expose 1 by Ballistic Publishing Art of Halo
[edit] See also
- Michael Whelan
- Donato Giancola
- Vladimir Kush
- Frank Frazetta
- John Singer Sargent (Along with Frazetta, this is one of Craig's favorite artists)