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List of text based computer games - Wikipedia, the free encyclopedia

List of text based computer games

From Wikipedia, the free encyclopedia

While many of the earliest computer games (Adventure, Zork) relied on language parsing due to the command line-driven, teletype-terminal mainframe environments in which they were developed, the phrase "text based" is taken to refer not to the user input (though generally keyboard-based) but rather to exclusive use of the fixed-width character display mode, an important distinction to maintain in light of curses games such as Rogue and their successors, which employed the characters in the text mode as map symbols rather than as parts of words. Despite enormous differences in display and user interface, the text adventure games and roguelikes both make exclusive use of the text mode, and hence are both to be considered text based.

Though punctuation and the alphanumeric symbols can be considered standard in most text modes, many of them contain additional symbols and variant attributes (colours, blinking, lines / columns per screen, etc.) that differ between operating environments: the text mode of a Commodore 64 would be substantially different from that of an IBM PC, though despite an absence of standardization in the text display (until implementation of later text mode terminal display standards such as VT100 and ANSI), they would both be considered to be text modes.

These later standards also contain numerous characters, largely blocks and lines, specifically intended to be used for fast, low-bandwidth display of crude block graphics in the text mode. Some games would "redraw" undesired characters to take on the appearance of desired specialty characters (often to indicate the accents, diacritical markings or currencies of foreign countries) otherwise unavailable; though utilising a customized sub-set of it, these games would still be considered to be text based games.

This following list is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period of time.

Contents

[edit] On Mainframe Computers

Years listed are those in which the game is believed to have originally appeared. Often these games were continually modified and played as a succession of versions for years after their initial posting.

M denotes the game is a multi-user dungeon.

[edit] On Personal Computers

[edit] Play-by-email games

These are play-by-email games played online.

[edit] BBS door games

These are BBS door games played online.

See also: :Category:Door games

[edit] Roguelike games

See also: :Category:Roguelikes

[edit] Miscellaneous games

[edit] Commercial text adventure games

These are commercial interactive fiction games played offline.

[edit] Amateur text adventure games

For amateur text adventure games, see Category:Interactive fiction, Interactive Fiction Competition and XYZZY Awards.

The Interactive Fiction Archive currently contains a far more comprehensive list of text adventure games and related materials, while the Tribute to Text-Mode Games site contains a great deal of information on and downloads of games that use text for illustrative rather than descriptive purposes. The mainframe adventures page at Adventureland, while uneven in its coverage, is nonetheless preeminent in its documentation of these early games. Mobygames also maintains extensive accounts of games using 40-column and 80-column text modes.

[edit] See also

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